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// -                        Open3D: www.open3d.org                            -
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#pragma once

#include <Eigen/Core>

#include "open3d/geometry/Geometry.h"

namespace open3d {
namespace geometry {

/// \class Geometry2D
///
/// \brief The base geometry class for 2D geometries.
///
/// Main class for 2D geometries, Derives all data from Geometry Base class.
class Geometry2D : public Geometry {
public:
    ~Geometry2D() override {}

protected:
    /// \brief Parameterized Constructor.
    ///
    /// \param type  type of object based on GeometryType
    Geometry2D(GeometryType type) : Geometry(type, 2) {}

public:
    Geometry& Clear() override = 0;
    bool IsEmpty() const override = 0;
    /// Returns min bounds for geometry coordinates.
    virtual Eigen::Vector2d GetMinBound() const = 0;
    /// Returns max bounds for geometry coordinates.
    virtual Eigen::Vector2d GetMaxBound() const = 0;
};

}  // namespace geometry
}  // namespace open3d
