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// UserDataManagerInterface is responsible for the management of the
// user data in the persistent storage, i.e. syncing, reloading, or
// clear-out.

#ifndef MOZC_ENGINE_USER_DATA_MANAGER_INTERFACE_H_
#define MOZC_ENGINE_USER_DATA_MANAGER_INTERFACE_H_

#include "absl/strings/string_view.h"

namespace mozc {

class UserDataManagerInterface {
 public:
  virtual ~UserDataManagerInterface() = default;

  // Syncs mutable user data to local file system.
  virtual bool Sync() = 0;

  // Reloads mutable user data from local file system.
  virtual bool Reload() = 0;

  // Clears user history data.
  virtual bool ClearUserHistory() = 0;

  // Clears user prediction data.
  virtual bool ClearUserPrediction() = 0;

  // Clears unused user prediction data.
  virtual bool ClearUnusedUserPrediction() = 0;

  // Clears a specific user prediction history.
  virtual bool ClearUserPredictionEntry(absl::string_view key,
                                        absl::string_view value) = 0;

  // Waits for syncer thread to complete.
  virtual bool Wait() = 0;
};

}  // namespace mozc

#endif  // MOZC_ENGINE_USER_DATA_MANAGER_INTERFACE_H_
