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#ifndef MOZC_BASE_THREAD_H_
#define MOZC_BASE_THREAD_H_

#include <memory>
#include <string>

#include "base/port.h"

namespace mozc {

struct ThreadInternalState;

class Thread {
 public:
  Thread();
  virtual ~Thread();

  virtual void Run() = 0;

  void Start(const std::string &thread_name);
  bool IsRunning() const;
  void SetJoinable(bool joinable);
  void Join();
  // This method is not encouraged especiialy in Windows.
  void Terminate();

 private:
  void Detach();

#ifndef OS_WIN
  static void *WrapperForPOSIX(void *ptr);
#endif  // OS_WIN

  std::unique_ptr<ThreadInternalState> state_;

  DISALLOW_COPY_AND_ASSIGN(Thread);
};

class ThreadJoiner final {
 public:
  explicit ThreadJoiner(Thread *thread)
      : joiner_(thread, &ThreadJoiner::JoinThread) {}

  // Non-copyable
  ThreadJoiner(const ThreadJoiner &) = delete;
  ThreadJoiner &operator=(const ThreadJoiner &) = delete;

  // Movable
  ThreadJoiner(ThreadJoiner &&) = default;
  ThreadJoiner &operator=(ThreadJoiner &&) = default;

  ~ThreadJoiner() = default;

  static void JoinThread(Thread *thread) {
    if (thread) {
      thread->Join();
    }
  }

 private:
  std::unique_ptr<Thread, void (*)(Thread *)> joiner_;
};

}  // namespace mozc

#endif  // MOZC_BASE_THREAD_H_
