Syntax of AMDGPU Instruction Modifiers¶
Conventions¶
The following notation is used throughout this document:
Notation
Description
{0..N}
Any integer value in the range from 0 to N (inclusive).
<x>
Syntax and meaning of x are explained elsewhere.
Modifiers¶
DS Modifiers¶
offset0¶
Specifies the first 8-bit offset, in bytes. The default value is 0.
Used with DS instructions that expect two addresses.
Syntax
Description
offset0:{0..0xFF}
Specifies an unsigned 8-bit offset as a positive integer number or an absolute expression.
Examples:
offset0:0xff
offset0:2-x
offset0:-x-y
offset1¶
Specifies the second 8-bit offset, in bytes. The default value is 0.
Used with DS instructions that expect two addresses.
Syntax
Description
offset1:{0..0xFF}
Specifies an unsigned 8-bit offset as a positive integer number or an absolute expression.
Examples:
offset1:0xff
offset1:2-x
offset1:-x-y
offset¶
Specifies a 16-bit offset, in bytes. The default value is 0.
Used with DS instructions that expect a single address.
Syntax
Description
offset:{0..0xFFFF}
Specifies an unsigned 16-bit offset as a positive integer number or an absolute expression.
Examples:
offset:65535
offset:0xffff
offset:-x-y
swizzle pattern¶
This is a special modifier that may be used with ds_swizzle_b32 instruction only. It specifies a swizzle pattern in numeric or symbolic form. The default value is 0.
Syntax
Description
offset:{0..0xFFFF}
Specifies a 16-bit swizzle pattern.
offset:swizzle(QUAD_PERM,{0..3},{0..3},{0..3},{0..3})
Specifies a quad permute mode pattern
Each number is a lane id.
offset:swizzle(BITMASK_PERM, “<mask>”)
Specifies a bitmask permute mode pattern.
The pattern converts a 5-bit lane id to another lane id with which the lane interacts.
The mask is a 5-character sequence which specifies how to transform the bits of the lane id.
The following characters are allowed:
“0” - set bit to 0.
“1” - set bit to 1.
“p” - preserve bit.
“i” - inverse bit.
offset:swizzle(BROADCAST,{2..32},{0..N})
Specifies a broadcast mode.
Broadcasts the value of any particular lane to all lanes in its group.
The first numeric parameter is a group size and must be equal to 2, 4, 8, 16 or 32.
The second numeric parameter is an index of the lane being broadcast.
The index must not exceed group size.
offset:swizzle(SWAP,{1..16})
Specifies a swap mode.
Swaps the neighboring groups of 1, 2, 4, 8 or 16 lanes.
offset:swizzle(REVERSE,{2..32})
Specifies a reverse mode.
Reverses the lanes for groups of 2, 4, 8, 16 or 32 lanes.
Note: numeric values may be specified as either integer numbers or absolute expressions.
Examples:
offset:255
offset:0xffff
offset:swizzle(QUAD_PERM, 0, 1, 2, 3)
offset:swizzle(BITMASK_PERM, "01pi0")
offset:swizzle(BROADCAST, 2, 0)
offset:swizzle(SWAP, 8)
offset:swizzle(REVERSE, 30 + 2)
EXP Modifiers¶
done¶
Specifies if this is the last export from the shader to the target. By default, an export instruction does not finish an export sequence.
Syntax
Description
done
Indicates the last export operation.
compr¶
Indicates if the data is compressed (data is not compressed by default).
Syntax
Description
compr
Data is compressed.
FLAT Modifiers¶
offset12¶
Specifies an immediate unsigned 12-bit offset, in bytes. The default value is 0.
Syntax
Description
offset:{0..4095}
Specifies a 12-bit unsigned offset as a positive integer number or an absolute expression.
Examples:
offset:4095
offset:x-0xff
offset13s¶
Specifies an immediate signed 13-bit offset, in bytes. The default value is 0.
Syntax
Description
offset:{-4096..4095}
Specifies a 13-bit signed offset as an integer number or an absolute expression.
Examples:
offset:-4000
offset:0x10
offset:-x
offset12s¶
Specifies an immediate signed 12-bit offset, in bytes. The default value is 0.
Syntax
Description
offset:{-2048..2047}
Specifies a 12-bit signed offset as an integer number or an absolute expression.
Examples:
offset:-2000
offset:0x10
offset:-x+y
offset11¶
Specifies an immediate unsigned 11-bit offset, in bytes. The default value is 0.
Syntax
Description
offset:{0..2047}
Specifies an 11-bit unsigned offset as a positive integer number or an absolute expression.
Examples:
offset:2047
offset:x+0xff
MIMG Modifiers¶
dmask¶
Specifies which channels (image components) are used by the operation. By default, no channels are used.
Syntax
Description
dmask:{0..15}
Specifies image channels as a positive integer number or an absolute expression.
Each bit corresponds to one of 4 image components (RGBA).
If the specified bit value is 0, the image component is not used, while value 1 means that the component is used.
This modifier has some limitations depending on the instruction kind:
Instruction Kind
Valid dmask Values
32-bit atomic cmpswap
0x3
32-bit atomic instructions except for cmpswap
0x1
64-bit atomic cmpswap
0xF
64-bit atomic instructions except for cmpswap
0x3
gather4
0x1, 0x2, 0x4, 0x8
GFX11+ msaa_load
0x1, 0x2, 0x4, 0x8
Other instructions
any value
Examples:
dmask:0xf
dmask:0b1111
dmask:x|y|z
unorm¶
Specifies whether the address is normalized or not (the address is normalized by default).
Syntax
Description
unorm
Force the address to be not normalized.
r128¶
Specifies texture resource size. The default size is 256 bits.
Syntax
Description
r128
Specifies 128 bits texture resource size.
Warning
Using this modifier shall decrease rsrc operand size from 8 to 4 dwords, but assembler does not currently support this feature.
lwe¶
Specifies LOD warning status (LOD warning is disabled by default).
Syntax
Description
lwe
Enables LOD warning.
da¶
Specifies if an array index must be sent to TA. By default, the array index is not sent.
Syntax
Description
da
Send an array index to TA.
d16¶
Specifies data size: 16 or 32 bits (32 bits by default).
Syntax
Description
d16
Enables 16-bits data mode.
On loads, convert data in memory to 16-bit format before storing it in VGPRs.
For stores, convert 16-bit data in VGPRs to 32 bits before writing the values to memory.
Note that GFX8.0 does not support data packing. Each 16-bit data element occupies 1 VGPR.
GFX8.1 and GFX9+ support data packing. Each pair of 16-bit data elements occupies 1 VGPR.
a16¶
Specifies the size of image address components: 16 or 32 bits (32 bits by default).
Syntax
Description
a16
Enables 16-bits image address components.
dim¶
Specifies surface dimension. This is a mandatory modifier. There is no default value.
Syntax
Description
dim:1D
One-dimensional image.
dim:2D
Two-dimensional image.
dim:3D
Three-dimensional image.
dim:CUBE
Cubemap array.
dim:1D_ARRAY
One-dimensional image array.
dim:2D_ARRAY
Two-dimensional image array.
dim:2D_MSAA
Two-dimensional multi-sample auto-aliasing image.
dim:2D_MSAA_ARRAY
Two-dimensional multi-sample auto-aliasing image array.
The following table defines an alternative syntax which is supported for compatibility with SP3 assembler:
Syntax
Description
dim:SQ_RSRC_IMG_1D
One-dimensional image.
dim:SQ_RSRC_IMG_2D
Two-dimensional image.
dim:SQ_RSRC_IMG_3D
Three-dimensional image.
dim:SQ_RSRC_IMG_CUBE
Cubemap array.
dim:SQ_RSRC_IMG_1D_ARRAY
One-dimensional image array.
dim:SQ_RSRC_IMG_2D_ARRAY
Two-dimensional image array.
dim:SQ_RSRC_IMG_2D_MSAA
Two-dimensional multi-sample auto-aliasing image.
dim:SQ_RSRC_IMG_2D_MSAA_ARRAY
Two-dimensional multi-sample auto-aliasing image array.
Miscellaneous Modifiers¶
dlc¶
Controls device level cache policy for memory operations. Used for synchronization. When specified, forces operation to bypass device level cache, making the operation device level coherent. By default, instructions use device level cache.
Syntax
Description
dlc
Bypass device level cache.
glc¶
For atomic opcodes, this modifier indicates that the instruction returns the value from memory before the operation. For other opcodes, it is used together with slc to specify cache policy.
The default value is off (0).
Syntax
Description
glc
Set glc bit to 1.
lds¶
Specifies where to store the result: VGPRs or LDS (VGPRs by default).
Syntax
Description
lds
Store the result in LDS.
nv¶
Specifies if the instruction is operating on non-volatile memory. By default, memory is volatile.
Syntax
Description
nv
Indicates that the instruction operates on non-volatile memory.
slc¶
Controls behavior of L2 cache. The default value is off (0).
Syntax
Description
slc
Set slc bit to 1.
tfe¶
Controls access to partially resident textures. The default value is off (0).
Syntax
Description
tfe
Set tfe bit to 1.
sc0¶
For atomic opcodes, this modifier indicates that the instruction returns the value from memory before the operation. For other opcodes, it is used together with sc1 to specify cache policy.
Syntax
Description
sc0
Set sc0 bit to 1.
MUBUF/MTBUF Modifiers¶
idxen¶
Specifies whether address components include an index. By default, the index is not used.
May be used together with offen.
Cannot be used with addr64.
Syntax
Description
idxen
Address components include an index.
offen¶
Specifies whether address components include an offset. By default, the offset is not used.
May be used together with idxen.
Cannot be used with addr64.
Syntax
Description
offen
Address components include an offset.
addr64¶
Specifies whether a 64-bit address is used. By default, no address is used.
Cannot be used with offen and idxen modifiers.
Syntax
Description
addr64
A 64-bit address is used.
offset12¶
Specifies an immediate unsigned 12-bit offset, in bytes. The default value is 0.
Syntax
Description
offset:{0..0xFFF}
Specifies a 12-bit unsigned offset as a positive integer number or an absolute expression.
Examples:
offset:x+y
offset:0x10
fmt¶
Specifies data and numeric formats used by the operation. The default numeric format is BUF_NUM_FORMAT_UNORM. The default data format is BUF_DATA_FORMAT_8.
Syntax
Description
format:{0..127}
Use a format specified as either an integer number or an absolute expression.
format:[<data format>]
Use the specified data format and default numeric format.
format:[<numeric format>]
Use the specified numeric format and default data format.
format:[<data format>,<numeric format>]
Use the specified data and numeric formats.
format:[<numeric format>,<data format>]
Use the specified data and numeric formats.
Supported data formats are defined in the following table:
Syntax
Note
BUF_DATA_FORMAT_INVALID
BUF_DATA_FORMAT_8
The default value.
BUF_DATA_FORMAT_16
BUF_DATA_FORMAT_8_8
BUF_DATA_FORMAT_32
BUF_DATA_FORMAT_16_16
BUF_DATA_FORMAT_10_11_11
BUF_DATA_FORMAT_11_11_10
BUF_DATA_FORMAT_10_10_10_2
BUF_DATA_FORMAT_2_10_10_10
BUF_DATA_FORMAT_8_8_8_8
BUF_DATA_FORMAT_32_32
BUF_DATA_FORMAT_16_16_16_16
BUF_DATA_FORMAT_32_32_32
BUF_DATA_FORMAT_32_32_32_32
BUF_DATA_FORMAT_RESERVED_15
Supported numeric formats are defined below:
Syntax
Note
BUF_NUM_FORMAT_UNORM
The default value.
BUF_NUM_FORMAT_SNORM
BUF_NUM_FORMAT_USCALED
BUF_NUM_FORMAT_SSCALED
BUF_NUM_FORMAT_UINT
BUF_NUM_FORMAT_SINT
BUF_NUM_FORMAT_SNORM_OGL
GFX7 only.
BUF_NUM_FORMAT_RESERVED_6
GFX8 and GFX9 only.
BUF_NUM_FORMAT_FLOAT
Examples:
format:0
format:127
format:[BUF_DATA_FORMAT_16]
format:[BUF_DATA_FORMAT_16,BUF_NUM_FORMAT_SSCALED]
format:[BUF_NUM_FORMAT_FLOAT]
ufmt¶
Specifies a unified format used by the operation. The default format is BUF_FMT_8_UNORM.
Syntax
Description
format:{0..127}
Use a unified format specified as either an integer number or an absolute expression. Note that unified format numbers are incompatible with format numbers used for pre-GFX10 ISA.
format:[<unified format>]
Use the specified unified format.
Unified format is a replacement for data and numeric formats. For compatibility with older ISA, the syntax with data and numeric formats is still accepted provided that the combination of formats can be mapped to a unified format.
Supported unified formats and equivalent combinations of data and numeric formats are defined below:
Unified Format Syntax
Equivalent Data Format
Equivalent Numeric Format
Note
BUF_FMT_INVALID
BUF_DATA_FORMAT_INVALID
BUF_NUM_FORMAT_UNORM
BUF_FMT_8_UNORM
BUF_DATA_FORMAT_8
BUF_NUM_FORMAT_UNORM
BUF_FMT_8_SNORM
BUF_DATA_FORMAT_8
BUF_NUM_FORMAT_SNORM
BUF_FMT_8_USCALED
BUF_DATA_FORMAT_8
BUF_NUM_FORMAT_USCALED
BUF_FMT_8_SSCALED
BUF_DATA_FORMAT_8
BUF_NUM_FORMAT_SSCALED
BUF_FMT_8_UINT
BUF_DATA_FORMAT_8
BUF_NUM_FORMAT_UINT
BUF_FMT_8_SINT
BUF_DATA_FORMAT_8
BUF_NUM_FORMAT_SINT
BUF_FMT_16_UNORM
BUF_DATA_FORMAT_16
BUF_NUM_FORMAT_UNORM
BUF_FMT_16_SNORM
BUF_DATA_FORMAT_16
BUF_NUM_FORMAT_SNORM
BUF_FMT_16_USCALED
BUF_DATA_FORMAT_16
BUF_NUM_FORMAT_USCALED
BUF_FMT_16_SSCALED
BUF_DATA_FORMAT_16
BUF_NUM_FORMAT_SSCALED
BUF_FMT_16_UINT
BUF_DATA_FORMAT_16
BUF_NUM_FORMAT_UINT
BUF_FMT_16_SINT
BUF_DATA_FORMAT_16
BUF_NUM_FORMAT_SINT
BUF_FMT_16_FLOAT
BUF_DATA_FORMAT_16
BUF_NUM_FORMAT_FLOAT
BUF_FMT_8_8_UNORM
BUF_DATA_FORMAT_8_8
BUF_NUM_FORMAT_UNORM
BUF_FMT_8_8_SNORM
BUF_DATA_FORMAT_8_8
BUF_NUM_FORMAT_SNORM
BUF_FMT_8_8_USCALED
BUF_DATA_FORMAT_8_8
BUF_NUM_FORMAT_USCALED
BUF_FMT_8_8_SSCALED
BUF_DATA_FORMAT_8_8
BUF_NUM_FORMAT_SSCALED
BUF_FMT_8_8_UINTional image.
dim:SQ_RSNUM_FOss="row-odd">
Unified Format Syntax
BUF_NUM_FORMAT_SSCALED
BUF_NUM_FORMAT_SSCALED BUF_DATA_FORMAT_8_8
BUF_NUM_FOmber or an
Unified Format Syntax
Unified Format Syntax
lid51">offset12s
dim:SQ_RSNUM_FOss="row-odd">
Unified Format Syntax lid51">offset12soffset12s
BUF_FMT_16_SSCALED
BUF_DATA_FO
BUF_FMT_8_8_SSCALED
BUF_DATA_MAT_UINT
, Packing Suffix BUF_FMT_8_8_SNORM
w-odd">
BUF_FMT_8_=4c/d>
BUF_NUM_FORMAT_UINT
BUF_DATA_FORMAT_16
BUF_NUM_FORMAT_USCALED
BUF_FMT_16_SSCALED
BUF_DATA_FORMAT_16
BUF_NUM_FORMAT_SSCALED
