Developer Notes
===============

<!-- markdown-toc start -->
**Table of Contents**

- [Developer Notes](#developer-notes)
    - [Coding Style (General)](#coding-style-general)
    - [Coding Style (C++)](#coding-style-c)
    - [Coding Style (Python)](#coding-style-python)
    - [Coding Style (Doxygen-compatible comments)](#coding-style-doxygen-compatible-comments)
      - [Generating Documentation](#generating-documentation)
    - [Development tips and tricks](#development-tips-and-tricks)
        - [Compiling for debugging](#compiling-for-debugging)
        - [Compiling for gprof profiling](#compiling-for-gprof-profiling)
        - [`debug.log`](#debuglog)
        - [Testnet and Regtest modes](#testnet-and-regtest-modes)
        - [DEBUG_LOCKORDER](#debug_lockorder)
        - [Valgrind suppressions file](#valgrind-suppressions-file)
        - [Compiling for test coverage](#compiling-for-test-coverage)
        - [Performance profiling with perf](#performance-profiling-with-perf)
        - [Sanitizers](#sanitizers)
    - [Locking/mutex usage notes](#lockingmutex-usage-notes)
    - [Threads](#threads)
    - [Ignoring IDE/editor files](#ignoring-ideeditor-files)
- [Development guidelines](#development-guidelines)
    - [General Litecoin Core](#general-litecoin-core)
    - [Wallet](#wallet)
    - [General C++](#general-c)
    - [C++ data structures](#c-data-structures)
    - [Strings and formatting](#strings-and-formatting)
    - [Shadowing](#shadowing)
    - [Threads and synchronization](#threads-and-synchronization)
    - [Scripts](#scripts)
        - [Shebang](#shebang)
    - [Source code organization](#source-code-organization)
    - [GUI](#gui)
    - [Subtrees](#subtrees)
    - [Upgrading LevelDB](#upgrading-leveldb)
      - [File Descriptor Counts](#file-descriptor-counts)
      - [Consensus Compatibility](#consensus-compatibility)
    - [Scripted diffs](#scripted-diffs)
        - [Suggestions and examples](#suggestions-and-examples)
    - [Release notes](#release-notes)
    - [RPC interface guidelines](#rpc-interface-guidelines)
    - [Internal interface guidelines](#internal-interface-guidelines)

<!-- markdown-toc end -->

Coding Style (General)
----------------------

Various coding styles have been used during the history of the codebase,
and the result is not very consistent. However, we're now trying to converge to
a single style, which is specified below. When writing patches, favor the new
style over attempting to mimic the surrounding style, except for move-only
commits.

Do not submit patches solely to modify the style of existing code.

Coding Style (C++)
------------------

- **Indentation and whitespace rules** as specified in
[src/.clang-format](/src/.clang-format). You can use the provided
[clang-format-diff script](/contrib/devtools/README.md#clang-format-diffpy)
tool to clean up patches automatically before submission.
  - Braces on new lines for classes, functions, methods.
  - Braces on the same line for everything else.
  - 4 space indentation (no tabs) for every block except namespaces.
  - No indentation for `public`/`protected`/`private` or for `namespace`.
  - No extra spaces inside parenthesis; don't do `( this )`.
  - No space after function names; one space after `if`, `for` and `while`.
  - If an `if` only has a single-statement `then`-clause, it can appear
    on the same line as the `if`, without braces. In every other case,
    braces are required, and the `then` and `else` clauses must appear
    correctly indented on a new line.

- **Symbol naming conventions**. These are preferred in new code, but are not
required when doing so would need changes to significant pieces of existing
code.
  - Variable (including function arguments) and namespace names are all lowercase and may use `_` to
    separate words (snake_case).
    - Class member variables have a `m_` prefix.
    - Global variables have a `g_` prefix.
  - Compile-time constant names are all uppercase, and use `_` to separate words.
  - Class names, function names, and method names are UpperCamelCase
    (PascalCase). Do not prefix class names with `C`.
  - Test suite naming convention: The Boost test suite in file
    `src/test/foo_tests.cpp` should be named `foo_tests`. Test suite names
    must be unique.

- **Miscellaneous**
  - `++i` is preferred over `i++`.
  - `nullptr` is preferred over `NULL` or `(void*)0`.
  - `static_assert` is preferred over `assert` where possible. Generally; compile-time checking is preferred over run-time checking.

Block style example:
```c++
int g_count = 0;

namespace foo {
class Class
{
    std::string m_name;

public:
    bool Function(const std::string& s, int n)
    {
        // Comment summarising what this section of code does
        for (int i = 0; i < n; ++i) {
            int total_sum = 0;
            // When something fails, return early
            if (!Something()) return false;
            ...
            if (SomethingElse(i)) {
                total_sum += ComputeSomething(g_count);
            } else {
                DoSomething(m_name, total_sum);
            }
        }

        // Success return is usually at the end
        return true;
    }
}
} // namespace foo
```

Coding Style (Python)
---------------------

Refer to [/test/functional/README.md#style-guidelines](/test/functional/README.md#style-guidelines).

Coding Style (Doxygen-compatible comments)
------------------------------------------

Litecoin Core uses [Doxygen](http://www.doxygen.nl/) to generate its official documentation.

Use Doxygen-compatible comment blocks for functions, methods, and fields.

For example, to describe a function use:

```c++
/**
 * ... Description ...
 *
 * @param[in]  arg1 input description...
 * @param[in]  arg2 input description...
 * @param[out] arg3 output description...
 * @return Return cases...
 * @throws Error type and cases...
 * @pre  Pre-condition for function...
 * @post Post-condition for function...
 */
bool function(int arg1, const char *arg2, std::string& arg3)
```

A complete list of `@xxx` commands can be found at http://www.doxygen.nl/manual/commands.html.
As Doxygen recognizes the comments by the delimiters (`/**` and `*/` in this case), you don't
*need* to provide any commands for a comment to be valid; just a description text is fine.

To describe a class, use the same construct above the class definition:
```c++
/**
 * Alerts are for notifying old versions if they become too obsolete and
 * need to upgrade. The message is displayed in the status bar.
 * @see GetWarnings()
 */
class CAlert
```

To describe a member or variable use:
```c++
//! Description before the member
int var;
```

or
```c++
int var; //!< Description after the member
```

Also OK:
```c++
///
/// ... Description ...
///
bool function2(int arg1, const char *arg2)
```

Not picked up by Doxygen:
```c++
//
// ... Description ...
//
```

Also not picked up by Doxygen:
```c++
/*
 * ... Description ...
 */
```

A full list of comment syntaxes picked up by Doxygen can be found at http://www.doxygen.nl/manual/docblocks.html,
but the above styles are favored.

Recommendations:

- Avoiding duplicating type and input/output information in function
  descriptions.

- Use backticks (&#96;&#96;) to refer to `argument` names in function and
  parameter descriptions.

- Backticks aren't required when referring to functions Doxygen already knows
  about; it will build hyperlinks for these automatically. See
  http://www.doxygen.nl/manual/autolink.html for complete info.

- Avoid linking to external documentation; links can break.

- Javadoc and all valid Doxygen comments are stripped from Doxygen source code
  previews (`STRIP_CODE_COMMENTS = YES` in [Doxyfile.in](doc/Doxyfile.in)). If
  you want a comment to be preserved, it must instead use `//` or `/* */`.

### Generating Documentation

The documentation can be generated with `make docs` and cleaned up with `make
clean-docs`. The resulting files are located in `doc/doxygen/html`; open
`index.html` in that directory to view the homepage.

Before running `make docs`, you'll need to install these dependencies:

Linux: `sudo apt install doxygen graphviz`

MacOS: `brew install doxygen graphviz`

Development tips and tricks
---------------------------

### Compiling for debugging

Run configure with `--enable-debug` to add additional compiler flags that
produce better debugging builds.

### Compiling for gprof profiling

Run configure with the `--enable-gprof` option, then make.

### `debug.log`

If the code is behaving strangely, take a look in the `debug.log` file in the data directory;
error and debugging messages are written there.

The `-debug=...` command-line option controls debugging; running with just `-debug` or `-debug=1` will turn
on all categories (and give you a very large `debug.log` file).

The Qt code routes `qDebug()` output to `debug.log` under category "qt": run with `-debug=qt`
to see it.

### Testnet and Regtest modes

Run with the `-testnet` option to run with "play litecoins" on the test network, if you
are testing multi-machine code that needs to operate across the internet.

If you are testing something that can run on one machine, run with the `-regtest` option.
In regression test mode, blocks can be created on-demand; see [test/functional/](/test/functional) for tests
that run in `-regtest` mode.

### DEBUG_LOCKORDER

Litecoin Core is a multi-threaded application, and deadlocks or other
multi-threading bugs can be very difficult to track down. The `--enable-debug`
configure option adds `-DDEBUG_LOCKORDER` to the compiler flags. This inserts
run-time checks to keep track of which locks are held and adds warnings to the
`debug.log` file if inconsistencies are detected.

### Valgrind suppressions file

Valgrind is a programming tool for memory debugging, memory leak detection, and
profiling. The repo contains a Valgrind suppressions file
([`valgrind.supp`](https://github.com/litecoin-project/litecoin/blob/master/contrib/valgrind.supp))
which includes known Valgrind warnings in our dependencies that cannot be fixed
in-tree. Example use:

```shell
$ valgrind --suppressions=contrib/valgrind.supp src/test/test_litecoin
$ valgrind --suppressions=contrib/valgrind.supp --leak-check=full \
      --show-leak-kinds=all src/test/test_litecoin --log_level=test_suite
$ valgrind -v --leak-check=full src/litecoind -printtoconsole
$ ./test/functional/test_runner.py --valgrind
```

### Compiling for test coverage

LCOV can be used to generate a test coverage report based upon `make check`
execution. LCOV must be installed on your system (e.g. the `lcov` package
on Debian/Ubuntu).

To enable LCOV report generation during test runs:

```shell
./configure --enable-lcov
make
make cov

# A coverage report will now be accessible at `./test_litecoin.coverage/index.html`.
```

### Performance profiling with perf

Profiling is a good way to get a precise idea of where time is being spent in
code. One tool for doing profiling on Linux platforms is called
[`perf`](http://www.brendangregg.com/perf.html), and has been integrated into
the functional test framework. Perf can observe a running process and sample
(at some frequency) where its execution is.

Perf installation is contingent on which kernel version you're running; see
[this thread](https://askubuntu.com/questions/50145/how-to-install-perf-monitoring-tool)
for specific instructions.

Certain kernel parameters may need to be set for perf to be able to inspect the
running process's stack.

```sh
$ sudo sysctl -w kernel.perf_event_paranoid=-1
$ sudo sysctl -w kernel.kptr_restrict=0
```

Make sure you [understand the security
trade-offs](https://lwn.net/Articles/420403/) of setting these kernel
parameters.

To profile a running litecoind process for 60 seconds, you could use an
invocation of `perf record` like this:

```sh
$ perf record \
    -g --call-graph dwarf --per-thread -F 140 \
    -p `pgrep litecoind` -- sleep 60
```

You could then analyze the results by running:

```sh
perf report --stdio | c++filt | less
```

or using a graphical tool like [Hotspot](https://github.com/KDAB/hotspot).

See the functional test documentation for how to invoke perf within tests.


### Sanitizers

Litecoin Core can be compiled with various "sanitizers" enabled, which add
instrumentation for issues regarding things like memory safety, thread race
conditions, or undefined behavior. This is controlled with the
`--with-sanitizers` configure flag, which should be a comma separated list of
sanitizers to enable. The sanitizer list should correspond to supported
`-fsanitize=` options in your compiler. These sanitizers have runtime overhead,
so they are most useful when testing changes or producing debugging builds.

Some examples:

```bash
# Enable both the address sanitizer and the undefined behavior sanitizer
./configure --with-sanitizers=address,undefined

# Enable the thread sanitizer
./configure --with-sanitizers=thread
```

If you are compiling with GCC you will typically need to install corresponding
"san" libraries to actually compile with these flags, e.g. libasan for the
address sanitizer, libtsan for the thread sanitizer, and libubsan for the
undefined sanitizer. If you are missing required libraries, the configure script
will fail with a linker error when testing the sanitizer flags.

The test suite should pass cleanly with the `thread` and `undefined` sanitizers,
but there are a number of known problems when using the `address` sanitizer. The
address sanitizer is known to fail in
[sha256_sse4::Transform](/src/crypto/sha256_sse4.cpp) which makes it unusable
unless you also use `--disable-asm` when running configure. We would like to fix
sanitizer issues, so please send pull requests if you can fix any errors found
by the address sanitizer (or any other sanitizer).

Not all sanitizer options can be enabled at the same time, e.g. trying to build
with `--with-sanitizers=address,thread` will fail in the configure script as
these sanitizers are mutually incompatible. Refer to your compiler manual to
learn more about these options and which sanitizers are supported by your
compiler.

Additional resources:

 * [AddressSanitizer](https://clang.llvm.org/docs/AddressSanitizer.html)
 * [LeakSanitizer](https://clang.llvm.org/docs/LeakSanitizer.html)
 * [MemorySanitizer](https://clang.llvm.org/docs/MemorySanitizer.html)
 * [ThreadSanitizer](https://clang.llvm.org/docs/ThreadSanitizer.html)
 * [UndefinedBehaviorSanitizer](https://clang.llvm.org/docs/UndefinedBehaviorSanitizer.html)
 * [GCC Instrumentation Options](https://gcc.gnu.org/onlinedocs/gcc/Instrumentation-Options.html)
 * [Google Sanitizers Wiki](https://github.com/google/sanitizers/wiki)
 * [Issue #12691: Enable -fsanitize flags in Travis](https://github.com/bitcoin/bitcoin/issues/12691)

Locking/mutex usage notes
-------------------------

The code is multi-threaded and uses mutexes and the
`LOCK` and `TRY_LOCK` macros to protect data structures.

Deadlocks due to inconsistent lock ordering (thread 1 locks `cs_main` and then
`cs_wallet`, while thread 2 locks them in the opposite order: result, deadlock
as each waits for the other to release its lock) are a problem. Compile with
`-DDEBUG_LOCKORDER` (or use `--enable-debug`) to get lock order inconsistencies
reported in the `debug.log` file.

Re-architecting the core code so there are better-defined interfaces
between the various components is a goal, with any necessary locking
done by the components (e.g. see the self-contained `FillableSigningProvider` class
and its `cs_KeyStore` lock for example).

Threads
-------

- [Main thread (`bitcoind`)](https://doxygen.bitcoincore.org/bitcoind_8cpp.html#a0ddf1224851353fc92bfbff6f499fa97)
  : Started from `main()` in `bitcoind.cpp`. Responsible for starting up and
  shutting down the application.

- [ThreadImport (`b-loadblk`)](https://doxygen.bitcoincore.org/init_8cpp.html#ae9e290a0e829ec0198518de2eda579d1)
  : Loads blocks from `blk*.dat` files or `-loadblock=<file>` on startup.

- [ThreadScriptCheck (`b-scriptch.x`)](https://doxygen.bitcoincore.org/validation_8cpp.html#a925a33e7952a157922b0bbb8dab29a20)
  : Parallel script validation threads for transactions in blocks.

- [ThreadHTTP (`b-http`)](https://doxygen.bitcoincore.org/httpserver_8cpp.html#abb9f6ea8819672bd9a62d3695070709c)
  : Libevent thread to listen for RPC and REST connections.

- [HTTP worker threads(`b-httpworker.x`)](https://doxygen.bitcoincore.org/httpserver_8cpp.html#aa6a7bc27265043bc0193220c5ae3a55f)
  : Threads to service RPC and REST requests.

- [Indexer threads (`b-txindex`, etc)](https://doxygen.bitcoincore.org/class_base_index.html#a96a7407421fbf877509248bbe64f8d87)
  : One thread per indexer.

- [SchedulerThread (`b-scheduler`)](https://doxygen.bitcoincore.org/class_c_scheduler.html#a14d2800815da93577858ea078aed1fba)
  : Does asynchronous background tasks like dumping wallet contents, dumping
  addrman and running asynchronous validationinterface callbacks.

- [TorControlThread (`b-torcontrol`)](https://doxygen.bitcoincore.org/torcontrol_8cpp.html#a4faed3692d57a0d7bdbecf3b37f72de0)
  : Libevent thread for tor connections.

- Net threads:

  - [ThreadMessageHandler (`b-msghand`)](https://doxygen.bitcoincore.org/class_c_connman.html#aacdbb7148575a31bb33bc345e2bf22a9)
    : Application level message handling (sending and receiving). Almost
    all net_processing and validation logic runs on this thread.

  - [ThreadDNSAddressSeed (`b-dnsseed`)](https://doxygen.bitcoincore.org/class_c_connman.html#aa7c6970ed98a4a7bafbc071d24897d13)
    : Loads addresses of peers from the DNS.

  - [ThreadMapPort (`b-upnp`)](https://doxygen.bitcoincore.org/net_8cpp.html#a63f82a71c4169290c2db1651a9bbe249)
    : Universal plug-and-play startup/shutdown.

  - [ThreadSocketHandler (`b-net`)](https://doxygen.bitcoincore.org/class_c_connman.html#a765597cbfe99c083d8fa3d61bb464e34)
    : Sends/Receives data from peers on port 8333.

  - [ThreadOpenAddedConnections (`b-addcon`)](https://doxygen.bitcoincore.org/class_c_connman.html#a0b787caf95e52a346a2b31a580d60a62)
    : Opens network connections to added nodes.

  - [ThreadOpenConnections (`b-opencon`)](https://doxygen.bitcoincore.org/class_c_connman.html#a55e9feafc3bab78e5c9d408c207faa45)
    : Initiates new connections to peers.

Ignoring IDE/editor files
--------------------------

In closed-source environments in which everyone uses the same IDE, it is common
to add temporary files it produces to the project-wide `.gitignore` file.

However, in open source software such as Litecoin Core, where everyone uses
their own editors/IDE/tools, it is less common. Only you know what files your
editor produces and this may change from version to version. The canonical way
to do this is thus to create your local gitignore. Add this to `~/.gitconfig`:

```
[core]
        excludesfile = /home/.../.gitignore_global
```

(alternatively, type the command `git config --global core.excludesfile ~/.gitignore_global`
on a terminal)

Then put your favourite tool's temporary filenames in that file, e.g.
```
# NetBeans
nbproject/
```

Another option is to create a per-repository excludes file `.git/info/exclude`.
These are not committed but apply only to one repository.

If a set of tools is used by the build system or scripts the repository (for
example, lcov) it is perfectly acceptable to add its files to `.gitignore`
and commit them.

Development guidelines
============================

A few non-style-related recommendations for developers, as well as points to
pay attention to for reviewers of Litecoin Core code.

General Litecoin Core
----------------------

- New features should be exposed on RPC first, then can be made available in the GUI.

  - *Rationale*: RPC allows for better automatic testing. The test suite for
    the GUI is very limited.

- Make sure pull requests pass Travis CI before merging.

  - *Rationale*: Makes sure that they pass thorough testing, and that the tester will keep passing
     on the master branch. Otherwise, all new pull requests will start failing the tests, resulting in
     confusion and mayhem.

  - *Explanation*: If the test suite is to be updated for a change, this has to
    be done first.

Wallet
-------

- Make sure that no crashes happen with run-time option `-disablewallet`.

- Include `db_cxx.h` (BerkeleyDB header) only when `ENABLE_WALLET` is set.

  - *Rationale*: Otherwise compilation of the disable-wallet build will fail in environments without BerkeleyDB.

General C++
-------------

For general C++ guidelines, you may refer to the [C++ Core
Guidelines](https://isocpp.github.io/CppCoreGuidelines/).

Common misconceptions are clarified in those sections:

- Passing (non-)fundamental types in the [C++ Core
  Guideline](https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#Rf-conventional).

- Assertions should not have side-effects.

  - *Rationale*: Even though the source code is set to refuse to compile
    with assertions disabled, having side-effects in assertions is unexpected and
    makes the code harder to understand.

- If you use the `.h`, you must link the `.cpp`.

  - *Rationale*: Include files define the interface for the code in implementation files. Including one but
      not linking the other is confusing. Please avoid that. Moving functions from
      the `.h` to the `.cpp` should not result in build errors.

- Use the RAII (Resource Acquisition Is Initialization) paradigm where possible. For example, by using
  `unique_ptr` for allocations in a function.

  - *Rationale*: This avoids memory and resource leaks, and ensures exception safety.

- Use `MakeUnique()` to construct objects owned by `unique_ptr`s.

  - *Rationale*: `MakeUnique` is concise and ensures exception safety in complex expressions.
    `MakeUnique` is a temporary project local implementation of `std::make_unique` (C++14).

C++ data structures
--------------------

- Never use the `std::map []` syntax when reading from a map, but instead use `.find()`.

  - *Rationale*: `[]` does an insert (of the default element) if the item doesn't
    exist in the map yet. This has resulted in memory leaks in the past, as well as
    race conditions (expecting read-read behavior). Using `[]` is fine for *writing* to a map.

- Do not compare an iterator from one data structure with an iterator of
  another data structure (even if of the same type).

  - *Rationale*: Behavior is undefined. In C++ parlor this means "may reformat
    the universe", in practice this has resulted in at least one hard-to-debug crash bug.

- Watch out for out-of-bounds vector access. `&vch[vch.size()]` is illegal,
  including `&vch[0]` for an empty vector. Use `vch.data()` and `vch.data() +
  vch.size()` instead.

- Vector bounds checking is only enabled in debug mode. Do not rely on it.

- Initialize all non-static class members where they are defined.
  If this is skipped for a good reason (i.e., optimization on the critical
  path), add an explicit comment about this.

  - *Rationale*: Ensure determinism by avoiding accidental use of uninitialized
    values. Also, static analyzers balk about this.
    Initializing the members in the declaration makes it easy to
    spot uninitialized ones.

```cpp
class A
{
    uint32_t m_count{0};
}
```

- By default, declare constructors `explicit`.

  - *Rationale*: This is a precaution to avoid unintended
    [conversions](https://en.cppreference.com/w/cpp/language/converting_constructor).

- Use explicitly signed or unsigned `char`s, or even better `uint8_t` and
  `int8_t`. Do not use bare `char` unless it is to pass to a third-party API.
  This type can be signed or unsigned depending on the architecture, which can
  lead to interoperability problems or dangerous conditions such as
  out-of-bounds array accesses.

- Prefer explicit constructions over implicit ones that rely on 'magical' C++ behavior.

  - *Rationale*: Easier to understand what is happening, thus easier to spot mistakes, even for those
  that are not language lawyers.

- Use `Span` as function argument when it can operate on any range-like container.

  - *Rationale*: Compared to `Foo(const vector<int>&)` this avoids the need for a (potentially expensive)
    conversion to vector if the caller happens to have the input stored in another type of container.
    However, be aware of the pitfalls documented in [span.h](../src/span.h).

```cpp
void Foo(Span<const int> data);

std::vector<int> vec{1,2,3};
Foo(vec);
```

- Prefer `enum class` (scoped enumerations) over `enum` (traditional enumerations) where possible.

  - *Rationale*: Scoped enumerations avoid two potential pitfalls/problems with traditional C++ enumerations: implicit conversions to `int`, and name clashes due to enumerators being exported to the surrounding scope.

- `switch` statement on an enumeration example:

```cpp
enum class Tabs {
    INFO,
    CONSOLE,
    GRAPH,
    PEERS
};

int GetInt(Tabs tab)
{
    switch (tab) {
    case Tabs::INFO: return 0;
    case Tabs::CONSOLE: return 1;
    case Tabs::GRAPH: return 2;
    case Tabs::PEERS: return 3;
    } // no default case, so the compiler can warn about missing cases
    assert(false);
}
```

*Rationale*: The comment documents skipping `default:` label, and it complies with `clang-format` rules. The assertion prevents firing of `-Wreturn-type` warning on some compilers.

Strings and formatting
------------------------

- Be careful of `LogPrint` versus `LogPrintf`. `LogPrint` takes a `category` argument, `LogPrintf` does not.

  - *Rationale*: Confusion of these can result in runtime exceptions due to
    formatting mismatch, and it is easy to get wrong because of subtly similar naming.

- Use `std::string`, avoid C string manipulation functions.

  - *Rationale*: C++ string handling is marginally safer, less scope for
    buffer overflows, and surprises with `\0` characters. Also, some C string manipulations
    tend to act differently depending on platform, or even the user locale.

- Use `ParseInt32`, `ParseInt64`, `ParseUInt32`, `ParseUInt64`, `ParseDouble` from `utilstrencodings.h` for number parsing.

  - *Rationale*: These functions do overflow checking and avoid pesky locale issues.

- Avoid using locale dependent functions if possible. You can use the provided
  [`lint-locale-dependence.sh`](/test/lint/lint-locale-dependence.sh)
  to check for accidental use of locale dependent functions.

  - *Rationale*: Unnecessary locale dependence can cause bugs that are very tricky to isolate and fix.

  - These functions are known to be locale dependent:
    `alphasort`, `asctime`, `asprintf`, `atof`, `atoi`, `atol`, `atoll`, `atoq`,
    `btowc`, `ctime`, `dprintf`, `fgetwc`, `fgetws`, `fprintf`, `fputwc`,
    `fputws`, `fscanf`, `fwprintf`, `getdate`, `getwc`, `getwchar`, `isalnum`,
    `isalpha`, `isblank`, `iscntrl`, `isdigit`, `isgraph`, `islower`, `isprint`,
    `ispunct`, `isspace`, `isupper`, `iswalnum`, `iswalpha`, `iswblank`,
    `iswcntrl`, `iswctype`, `iswdigit`, `iswgraph`, `iswlower`, `iswprint`,
    `iswpunct`, `iswspace`, `iswupper`, `iswxdigit`, `isxdigit`, `mblen`,
    `mbrlen`, `mbrtowc`, `mbsinit`, `mbsnrtowcs`, `mbsrtowcs`, `mbstowcs`,
    `mbtowc`, `mktime`, `putwc`, `putwchar`, `scanf`, `snprintf`, `sprintf`,
    `sscanf`, `stoi`, `stol`, `stoll`, `strcasecmp`, `strcasestr`, `strcoll`,
    `strfmon`, `strftime`, `strncasecmp`, `strptime`, `strtod`, `strtof`,
    `strtoimax`, `strtol`, `strtold`, `strtoll`, `strtoq`, `strtoul`,
    `strtoull`, `strtoumax`, `strtouq`, `strxfrm`, `swprintf`, `tolower`,
    `toupper`, `towctrans`, `towlower`, `towupper`, `ungetwc`, `vasprintf`,
    `vdprintf`, `versionsort`, `vfprintf`, `vfscanf`, `vfwprintf`, `vprintf`,
    `vscanf`, `vsnprintf`, `vsprintf`, `vsscanf`, `vswprintf`, `vwprintf`,
    `wcrtomb`, `wcscasecmp`, `wcscoll`, `wcsftime`, `wcsncasecmp`, `wcsnrtombs`,
    `wcsrtombs`, `wcstod`, `wcstof`, `wcstoimax`, `wcstol`, `wcstold`,
    `wcstoll`, `wcstombs`, `wcstoul`, `wcstoull`, `wcstoumax`, `wcswidth`,
    `wcsxfrm`, `wctob`, `wctomb`, `wctrans`, `wctype`, `wcwidth`, `wprintf`

- For `strprintf`, `LogPrint`, `LogPrintf` formatting characters don't need size specifiers.

  - *Rationale*: Litecoin Core uses tinyformat, which is type safe. Leave them out to avoid confusion.

- Use `.c_str()` sparingly. Its only valid use is to pass C++ strings to C functions that take NULL-terminated
  strings.

  - Do not use it when passing a sized array (so along with `.size()`). Use `.data()` instead to get a pointer
    to the raw data.

    - *Rationale*: Although this is guaranteed to be safe starting with C++11, `.data()` communicates the intent better.

  - Do not use it when passing strings to `tfm::format`, `strprintf`, `LogPrint[f]`.

    - *Rationale*: This is redundant. Tinyformat handles strings.

  - Do not use it to convert to `QString`. Use `QString::fromStdString()`.

    - *Rationale*: Qt has built-in functionality for converting their string
      type from/to C++. No need to roll your own.

  - In cases where do you call `.c_str()`, you might want to additionally check that the string does not contain embedded '\0' characters, because
    it will (necessarily) truncate the string. This might be used to hide parts of the string from logging or to circumvent
    checks. If a use of strings is sensitive to this, take care to check the string for embedded NULL characters first
    and reject it if there are any (see `ParsePrechecks` in `strencodings.cpp` for an example).

Shadowing
--------------

Although the shadowing warning (`-Wshadow`) is not enabled by default (it prevents issues arising
from using a different variable with the same name),
please name variables so that their names do not shadow variables defined in the source code.

When using nested cycles, do not name the inner cycle variable the same as in
the upper cycle, etc.

Threads and synchronization
----------------------------

- Prefer `Mutex` type to `RecursiveMutex` one

- Consistently use [Clang Thread Safety Analysis](https://clang.llvm.org/docs/ThreadSafetyAnalysis.html) annotations to
  get compile-time warnings about potential race conditions in code. Combine annotations in function declarations with
  run-time asserts in function definitions:

```C++
// txmempool.h
class CTxMemPool
{
public:
    ...
    mutable RecursiveMutex cs;
    ...
    void UpdateTransactionsFromBlock(...) EXCLUSIVE_LOCKS_REQUIRED(::cs_main, cs);
    ...
}

// txmempool.cpp
void CTxMemPool::UpdateTransactionsFromBlock(...)
{
    AssertLockHeld(::cs_main);
    AssertLockHeld(cs);
    ...
}
```

```C++
// validation.h
class ChainstateManager
{
public:
    ...
    bool ProcessNewBlock(...) EXCLUSIVE_LOCKS_REQUIRED(!::cs_main);
    ...
}

// validation.cpp
bool ChainstateManager::ProcessNewBlock(...)
{
    AssertLockNotHeld(::cs_main);
    ...
    LOCK(::cs_main);
    ...
}
```

- Build and run tests with `-DDEBUG_LOCKORDER` to verify that no potential
  deadlocks are introduced. As of 0.12, this is defined by default when
  configuring with `--enable-debug`.

- When using `LOCK`/`TRY_LOCK` be aware that the lock exists in the context of
  the current scope, so surround the statement and the code that needs the lock
  with braces.

  OK:
```c++
{
    TRY_LOCK(cs_vNodes, lockNodes);
    ...
}
```

  Wrong:
```c++
TRY_LOCK(cs_vNodes, lockNodes);
{
    ...
}
```

Scripts
--------------------------

### Shebang

- Use `#!/usr/bin/env bash` instead of obsolete `#!/bin/bash`.

  - [*Rationale*](https://github.com/dylanaraps/pure-bash-bible#shebang):

    `#!/bin/bash` assumes it is always installed to /bin/ which can cause issues;

    `#!/usr/bin/env bash` searches the user's PATH to find the bash binary.

  OK:
```bash
#!/usr/bin/env bash
```

  Wrong:
```bash
#!/bin/bash
```

Source code organization
--------------------------

- Implementation code should go into the `.cpp` file and not the `.h`, unless necessary due to template usage or
  when performance due to inlining is critical.

  - *Rationale*: Shorter and simpler header files are easier to read and reduce compile time.

- Use only the lowercase alphanumerics (`a-z0-9`), underscore (`_`) and hyphen (`-`) in source code filenames.

  - *Rationale*: `grep`:ing and auto-completing filenames is easier when using a consistent
    naming pattern. Potential problems when building on case-insensitive filesystems are
    avoided when using only lowercase characters in source code filenames.

- Every `.cpp` and `.h` file should `#include` every header file it directly uses classes, functions or other
  definitions from, even if those headers are already included indirectly through other headers.

  - *Rationale*: Excluding headers because they are already indirectly included results in compilation
    failures when those indirect dependencies change. Furthermore, it obscures what the real code
    dependencies are.

- Don't import anything into the global namespace (`using namespace ...`). Use
  fully specified types such as `std::string`.

  - *Rationale*: Avoids symbol conflicts.

- Terminate namespaces with a comment (`// namespace mynamespace`). The comment
  should be placed on the same line as the brace closing the namespace, e.g.

```c++
namespace mynamespace {
...
} // namespace mynamespace

namespace {
...
} // namespace
```

  - *Rationale*: Avoids confusion about the namespace context.

- Use `#include <primitives/transaction.h>` bracket syntax instead of
  `#include "primitives/transactions.h"` quote syntax.

  - *Rationale*: Bracket syntax is less ambiguous because the preprocessor
    searches a fixed list of include directories without taking location of the
    source file into account. This allows quoted includes to stand out more when
    the location of the source file actually is relevant.

- Use include guards to avoid the problem of double inclusion. The header file
  `foo/bar.h` should use the include guard identifier `BITCOIN_FOO_BAR_H`, e.g.

```c++
#ifndef BITCOIN_FOO_BAR_H
#define BITCOIN_FOO_BAR_H
...
#endif // BITCOIN_FOO_BAR_H
```

GUI
-----

- Do not display or manipulate dialogs in model code (classes `*Model`).

  - *Rationale*: Model classes pass through events and data from the core, they
    should not interact with the user. That's where View classes come in. The converse also
    holds: try to not directly access core data structures from Views.

- Avoid adding slow or blocking code in the GUI thread. In particular, do not
  add new `interfaces::Node` and `interfaces::Wallet` method calls, even if they
  may be fast now, in case they are changed to lock or communicate across
  processes in the future.

  Prefer to offload work from the GUI thread to worker threads (see
  `RPCExecutor` in console code as an example) or take other steps (see
  https://doc.qt.io/archives/qq/qq27-responsive-guis.html) to keep the GUI
  responsive.

  - *Rationale*: Blocking the GUI thread can increase latency, and lead to
    hangs and deadlocks.

Subtrees
----------

Several parts of the repository are subtrees of software maintained elsewhere.

Some of these are maintained by active developers of Litecoin Core, in which case changes should probably go
directly upstream without being PRed directly against the project. They will be merged back in the next
subtree merge.

Others are external projects without a tight relationship with our project. Changes to these should also
be sent upstream, but bugfixes may also be prudent to PR against Litecoin Core so that they can be integrated
quickly. Cosmetic changes should be purely taken upstream.

There is a tool in `test/lint/git-subtree-check.sh` ([instructions](../test/lint#git-subtree-checksh)) to check a subtree directory for consistency with
its upstream repository.

Current subtrees include:

- src/leveldb
  - Upstream at https://github.com/google/leveldb ; Maintained by Google, but
    open important PRs to Core to avoid delay.
  - **Note**: Follow the instructions in [Upgrading LevelDB](#upgrading-leveldb) when
    merging upstream changes to the LevelDB subtree.

- src/crc32c
  - Used by leveldb for hardware acceleration of CRC32C checksums for data integrity.
  - Upstream at https://github.com/google/crc32c ; Maintained by Google.

- src/secp256k1
  - Upstream at https://github.com/bitcoin-core/secp256k1/ ; actively maintained by Core contributors.

- src/crypto/ctaes
  - Upstream at https://github.com/bitcoin-core/ctaes ; actively maintained by Core contributors.

- src/univalue
  - Upstream at https://github.com/bitcoin-core/univalue ; actively maintained by Core contributors, deviates from upstream https://github.com/jgarzik/univalue

Upgrading LevelDB
---------------------

Extra care must be taken when upgrading LevelDB. This section explains issues
you must be aware of.

### File Descriptor Counts

In most configurations, we use the default LevelDB value for `max_open_files`,
which is 1000 at the time of this writing. If LevelDB actually uses this many
file descriptors, it will cause problems with Litecoin's `select()` loop, because
it may cause new sockets to be created where the fd value is >= 1024. For this
reason, on 64-bit Unix systems, we rely on an internal LevelDB optimization that
uses `mmap()` + `close()` to open table files without actually retaining
references to the table file descriptors. If you are upgrading LevelDB, you must
sanity check the changes to make sure that this assumption remains valid.

In addition to reviewing the upstream changes in `env_posix.cc`, you can use `lsof` to
check this. For example, on Linux this command will show open `.ldb` file counts:

```bash
$ lsof -p $(pidof litecoind) |\
    awk 'BEGIN { fd=0; mem=0; } /ldb$/ { if ($4 == "mem") mem++; else fd++ } END { printf "mem = %s, fd = %s\n", mem, fd}'
mem = 119, fd = 0
```

The `mem` value shows how many files are mmap'ed, and the `fd` value shows you
many file descriptors these files are using. You should check that `fd` is a
small number (usually 0 on 64-bit hosts).

See the notes in the `SetMaxOpenFiles()` function in `dbwrapper.cc` for more
details.

### Consensus Compatibility

It is possible for LevelDB changes to inadvertently change consensus
compatibility between nodes. This happened in Litecoin 0.8 (when LevelDB was
first introduced). When upgrading LevelDB, you should review the upstream changes
to check for issues affecting consensus compatibility.

For example, if LevelDB had a bug that accidentally prevented a key from being
returned in an edge case, and that bug was fixed upstream, the bug "fix" would
be an incompatible consensus change. In this situation, the correct behavior
would be to revert the upstream fix before applying the updates to Litecoin's
copy of LevelDB. In general, you should be wary of any upstream changes affecting
what data is returned from LevelDB queries.

Scripted diffs
--------------

For reformatting and refactoring commits where the changes can be easily automated using a bash script, we use
scripted-diff commits. The bash script is included in the commit message and our Travis CI job checks that
the result of the script is identical to the commit. This aids reviewers since they can verify that the script
does exactly what it is supposed to do. It is also helpful for rebasing (since the same script can just be re-run
on the new master commit).

To create a scripted-diff:

- start the commit message with `scripted-diff:` (and then a description of the diff on the same line)
- in the commit message include the bash script between lines containing just the following text:
    - `-BEGIN VERIFY SCRIPT-`
    - `-END VERIFY SCRIPT-`

The scripted-diff is verified by the tool `test/lint/commit-script-check.sh`. The tool's default behavior, when supplied
with a commit is to verify all scripted-diffs from the beginning of time up to said commit. Internally, the tool passes
the first supplied argument to `git rev-list --reverse` to determine which commits to verify script-diffs for, ignoring
commits that don't conform to the commit message format described above.

For development, it might be more convenient to verify all scripted-diffs in a range `A..B`, for example:

```bash
test/lint/commit-script-check.sh origin/master..HEAD
```

### Suggestions and examples

If you need to replace in multiple files, prefer `git ls-files` to `find` or globbing, and `git grep` to `grep`, to
avoid changing files that are not under version control.

For efficient replacement scripts, reduce the selection to the files that potentially need to be modified, so for
example, instead of a blanket `git ls-files src | xargs sed -i s/apple/orange/`, use
`git grep -l apple src | xargs sed -i s/apple/orange/`.

Also, it is good to keep the selection of files as specific as possible — for example, replace only in directories where
you expect replacements — because it reduces the risk that a rebase of your commit by re-running the script will
introduce accidental changes.

Some good examples of scripted-diff:

- [scripted-diff: Rename InitInterfaces to NodeContext](https://github.com/bitcoin/bitcoin/commit/301bd41a2e6765b185bd55f4c541f9e27aeea29d)
uses an elegant script to replace occurrences of multiple terms in all source files.

- [scripted-diff: Remove g_connman, g_banman globals](https://github.com/bitcoin/bitcoin/commit/8922d7f6b751a3e6b3b9f6fb7961c442877fb65a)
replaces specific terms in a list of specific source files.

- [scripted-diff: Replace fprintf with tfm::format](https://github.com/bitcoin/bitcoin/commit/fac03ec43a15ad547161e37e53ea82482cc508f9)
does a global replacement but excludes certain directories.

To find all previous uses of scripted diffs in the repository, do:

```
git log --grep="-BEGIN VERIFY SCRIPT-"
```

Release notes
-------------

Release notes should be written for any PR that:

- introduces a notable new feature
- fixes a significant bug
- changes an API or configuration model
- makes any other visible change to the end-user experience.

Release notes should be added to a PR-specific release note file at
`/doc/release-notes-<PR number>.md` to avoid conflicts between multiple PRs.
All `release-notes*` files are merged into a single
[/doc/release-notes.md](/doc/release-notes.md) file prior to the release.

RPC interface guidelines
--------------------------

A few guidelines for introducing and reviewing new RPC interfaces:

- Method naming: use consecutive lower-case names such as `getrawtransaction` and `submitblock`.

  - *Rationale*: Consistency with the existing interface.

- Argument naming: use snake case `fee_delta` (and not, e.g. camel case `feeDelta`)

  - *Rationale*: Consistency with the existing interface.

- Use the JSON parser for parsing, don't manually parse integers or strings from
  arguments unless absolutely necessary.

  - *Rationale*: Introduces hand-rolled string manipulation code at both the caller and callee sites,
    which is error-prone, and it is easy to get things such as escaping wrong.
    JSON already supports nested data structures, no need to re-invent the wheel.

  - *Exception*: AmountFromValue can parse amounts as string. This was introduced because many JSON
    parsers and formatters hard-code handling decimal numbers as floating-point
    values, resulting in potential loss of precision. This is unacceptable for
    monetary values. **Always** use `AmountFromValue` and `ValueFromAmount` when
    inputting or outputting monetary values. The only exceptions to this are
    `prioritisetransaction` and `getblocktemplate` because their interface
    is specified as-is in BIP22.

- Missing arguments and 'null' should be treated the same: as default values. If there is no
  default value, both cases should fail in the same way. The easiest way to follow this
  guideline is to detect unspecified arguments with `params[x].isNull()` instead of
  `params.size() <= x`. The former returns true if the argument is either null or missing,
  while the latter returns true if is missing, and false if it is null.

  - *Rationale*: Avoids surprises when switching to name-based arguments. Missing name-based arguments
  are passed as 'null'.

- Try not to overload methods on argument type. E.g. don't make `getblock(true)` and `getblock("hash")`
  do different things.

  - *Rationale*: This is impossible to use with `litecoin-cli`, and can be surprising to users.

  - *Exception*: Some RPC calls can take both an `int` and `bool`, most notably when a bool was switched
    to a multi-value, or due to other historical reasons. **Always** have false map to 0 and
    true to 1 in this case.

- Don't forget to fill in the argument names correctly in the RPC command table.

  - *Rationale*: If not, the call can not be used with name-based arguments.

- Set okSafeMode in the RPC command table to a sensible value: safe mode is when the
  blockchain is regarded to be in a confused state, and the client deems it unsafe to
  do anything irreversible such as send. Anything that just queries should be permitted.

  - *Rationale*: Troubleshooting a node in safe mode is difficult if half the
    RPCs don't work.

- Add every non-string RPC argument `(method, idx, name)` to the table `vRPCConvertParams` in `rpc/client.cpp`.

  - *Rationale*: `litecoin-cli` and the GUI debug console use this table to determine how to
    convert a plaintext command line to JSON. If the types don't match, the method can be unusable
    from there.

- A RPC method must either be a wallet method or a non-wallet method. Do not
  introduce new methods that differ in behavior based on the presence of a wallet.

  - *Rationale*: As well as complicating the implementation and interfering
    with the introduction of multi-wallet, wallet and non-wallet code should be
    separated to avoid introducing circular dependencies between code units.

- Try to make the RPC response a JSON object.

  - *Rationale*: If a RPC response is not a JSON object, then it is harder to avoid API breakage if
    new data in the response is needed.

- Wallet RPCs call BlockUntilSyncedToCurrentChain to maintain consistency with
  `getblockchaininfo`'s state immediately prior to the call's execution. Wallet
  RPCs whose behavior does *not* depend on the current chainstate may omit this
  call.

  - *Rationale*: In previous versions of Litecoin Core, the wallet was always
    in-sync with the chainstate (by virtue of them all being updated in the
    same cs_main lock). In order to maintain the behavior that wallet RPCs
    return results as of at least the highest best-known block an RPC
    client may be aware of prior to entering a wallet RPC call, we must block
    until the wallet is caught up to the chainstate as of the RPC call's entry.
    This also makes the API much easier for RPC clients to reason about.

- Be aware of RPC method aliases and generally avoid registering the same
  callback function pointer for different RPCs.

  - *Rationale*: RPC methods registered with the same function pointer will be
    considered aliases and only the first method name will show up in the
    `help` RPC command list.

  - *Exception*: Using RPC method aliases may be appropriate in cases where a
    new RPC is replacing a deprecated RPC, to avoid both RPCs confusingly
    showing up in the command list.

- Use *invalid* bech32 addresses (e.g. in the constant array `EXAMPLE_ADDRESS`) for
  `RPCExamples` help documentation.

  - *Rationale*: Prevent accidental transactions by users and encourage the use
    of bech32 addresses by default.

- Use the `UNIX_EPOCH_TIME` constant when describing UNIX epoch time or
  timestamps in the documentation.

  - *Rationale*: User-facing consistency.

Internal interface guidelines
-----------------------------

Internal interfaces between parts of the codebase that are meant to be
independent (node, wallet, GUI), are defined in
[`src/interfaces/`](../src/interfaces/). The main interface classes defined
there are [`interfaces::Chain`](../src/interfaces/chain.h), used by wallet to
access the node's latest chain state,
[`interfaces::Node`](../src/interfaces/node.h), used by the GUI to control the
node, and [`interfaces::Wallet`](../src/interfaces/wallet.h), used by the GUI
to control an individual wallet. There are also more specialized interface
types like [`interfaces::Handler`](../src/interfaces/handler.h)
[`interfaces::ChainClient`](../src/interfaces/chain.h) passed to and from
various interface methods.

Interface classes are written in a particular style so node, wallet, and GUI
code doesn't need to run in the same process, and so the class declarations
work more easily with tools and libraries supporting interprocess
communication:

- Interface classes should be abstract and have methods that are [pure
  virtual](https://en.cppreference.com/w/cpp/language/abstract_class). This
  allows multiple implementations to inherit from the same interface class,
  particularly so one implementation can execute functionality in the local
  process, and other implementations can forward calls to remote processes.

- Interface method definitions should wrap existing functionality instead of
  implementing new functionality. Any substantial new node or wallet
  functionality should be implemented in [`src/node/`](../src/node/) or
  [`src/wallet/`](../src/wallet/) and just exposed in
  [`src/interfaces/`](../src/interfaces/) instead of being implemented there,
  so it can be more modular and accessible to unit tests.

- Interface method parameter and return types should either be serializable or
  be other interface classes. Interface methods shouldn't pass references to
  objects that can't be serialized or accessed from another process.

  Examples:

  ```c++
  // Good: takes string argument and returns interface class pointer
  virtual unique_ptr<interfaces::Wallet> loadWallet(std::string filename) = 0;

  // Bad: returns CWallet reference that can't be used from another process
  virtual CWallet& loadWallet(std::string filename) = 0;
  ```

  ```c++
  // Good: accepts and returns primitive types
  virtual bool findBlock(const uint256& hash, int& out_height, int64_t& out_time) = 0;

  // Bad: returns pointer to internal node in a linked list inaccessible to
  // other processes
  virtual const CBlockIndex* findBlock(const uint256& hash) = 0;
  ```

  ```c++
  // Good: takes plain callback type and returns interface pointer
  using TipChangedFn = std::function<void(int block_height, int64_t block_time)>;
  virtual std::unique_ptr<interfaces::Handler> handleTipChanged(TipChangedFn fn) = 0;

  // Bad: returns boost connection specific to local process
  using TipChangedFn = std::function<void(int block_height, int64_t block_time)>;
  virtual boost::signals2::scoped_connection connectTipChanged(TipChangedFn fn) = 0;
  ```

- For consistency and friendliness to code generation tools, interface method
  input and inout parameters should be ordered first and output parameters
  should come last.

  Example:

  ```c++
  // Good: error output param is last
  virtual bool broadcastTransaction(const CTransactionRef& tx, CAmount max_fee, std::string& error) = 0;

  // Bad: error output param is between input params
  virtual bool broadcastTransaction(const CTransactionRef& tx, std::string& error, CAmount max_fee) = 0;
  ```

- For friendliness to code generation tools, interface methods should not be
  overloaded:

  Example:

  ```c++
  // Good: method names are unique
  virtual bool disconnectByAddress(const CNetAddr& net_addr) = 0;
  virtual bool disconnectById(NodeId id) = 0;

  // Bad: methods are overloaded by type
  virtual bool disconnect(const CNetAddr& net_addr) = 0;
  virtual bool disconnect(NodeId id) = 0;
  ```

- For consistency and friendliness to code generation tools, interface method
  names should be `lowerCamelCase` and standalone function names should be
  `UpperCamelCase`.

  Examples:

  ```c++
  // Good: lowerCamelCase method name
  virtual void blockConnected(const CBlock& block, int height) = 0;

  // Bad: uppercase class method
  virtual void BlockConnected(const CBlock& block, int height) = 0;
  ```

  ```c++
  // Good: UpperCamelCase standalone function name
  std::unique_ptr<Node> MakeNode(LocalInit& init);

  // Bad: lowercase standalone function
  std::unique_ptr<Node> makeNode(LocalInit& init);
  ```

  Note: This last convention isn't generally followed outside of
  [`src/interfaces/`](../src/interfaces/), though it did come up for discussion
  before in [#14635](https://github.com/bitcoin/bitcoin/pull/14635).
