INCLUDE enemies/base/skeleton_mage_fire.txt

name=Labyrinth Skeleton Fire Mage
level=1
categories=il_skeleton_fire_mage,il_common,il_undead
rarity=uncommon
xp=2

# combat stats
stat=hp,40

# TODO speed_per_level?
speed=3.6

turn_delay=200ms

passive_powers=185

stat=accuracy,90
stat=avoidance,15
stat=poise,10

stat=absorb_min,0
stat=absorb_max,0

stat=dmg_melee_min,20
stat=dmg_melee_max,25
stat=dmg_ment_min,30
stat=dmg_ment_max,35

stat=fire_resist,50
stat=ice_resist,-50

# TODO cooldown_per_level?
cooldown=1600ms

# level-scaled stats
stat_per_level=hp,25
stat_per_level=accuracy,5
stat_per_level=avoidance,5
stat_per_level=poise,3
stat_per_level=dmg_melee_min,15
stat_per_level=dmg_melee_max,15
stat_per_level=dmg_ment_min,15
stat_per_level=dmg_ment_max,15
stat_per_level=absorb_min,1
stat_per_level=absorb_max,1

# loot
loot=loot/il_common.txt

# Ranged units behaviour, see docs/ranged_behavior.txt
chance_pursue=3
chance_flee=20
flee_duration=3s
flee_cooldown=1s
flee_range=8
threat_range=10,20
power=melee,164,1
power=ranged,173,50
power=ranged,203,100
