INCLUDE enemies/base/goblin.txt

name=Labyrinth Goblin
level=1
categories=il_goblin,il_common
rarity=common
xp=2
xp_scaling=enemies/xp_scaling/il.txt

# combat stats
stat=hp,40

# TODO speed_per_level?
speed=2.8

turn_delay=400ms
chance_pursue=10

stat=accuracy,75
stat=avoidance,15
stat=poise,5

stat=dmg_melee_min,15
stat=dmg_melee_max,30
stat=dmg_ranged_min,15
stat=dmg_ranged_max,30
stat=absorb_min,1
stat=absorb_max,4

cooldown=1600ms

# level-scaled stats
stat_per_level=hp,20
stat_per_level=accuracy,5
stat_per_level=avoidance,5
stat_per_level=poise,3
stat_per_level=dmg_melee_min,15
stat_per_level=dmg_melee_max,15
stat_per_level=dmg_ranged_min,15
stat_per_level=dmg_ranged_max,15

# loot
loot=loot/il_common.txt

# Ranged units behaviour, see docs/ranged_behavior.txt
chance_pursue=2
chance_flee=20
flee_duration=3s
flee_cooldown=1s
flee_range=6
threat_range=10
power=melee,164,5
power=ranged,165,40
