INCLUDE enemies/base/antlion.txt

name=Labyrinth Antlion
level=1
rarity=common
categories=il_antlion,il_common
xp=2
xp_scaling=enemies/xp_scaling/il.txt

# combat stats
stat=hp,60

# TODO speed_per_level
speed=4

chance_pursue=30

turn_delay=166ms

stat=accuracy,80
stat=avoidance,10
stat=poise,5

stat=absorb_min,5
stat=absorb_max,10

stat=dmg_melee_min,15
stat=dmg_melee_max,20
stat=dmg_ment_min,15
stat=dmg_ment_max,20

# TODO cooldown_per_level
cooldown=1800ms

# level-scaled stats
stat_per_level=hp,25
stat_per_level=accuracy,5
stat_per_level=avoidance,5
stat_per_level=poise,3
stat_per_level=dmg_melee_min,15
stat_per_level=dmg_melee_max,15
stat_per_level=dmg_ment_min,15
stat_per_level=dmg_ment_max,15

# loot
loot=loot/il_common.txt

# Ranged units behaviour, see docs/ranged_behavior.txt
chance_pursue=6
chance_flee=13
flee_duration=2s
flee_cooldown=1s
flee_range=5
threat_range=8,16
power=melee,164,10
power=melee,168,5
power=melee,179,5
power=ranged,239,10
