{ -*- buffer-read-only: t -*- }
{ DON'T EDIT -- this file was automatically generated from "rectangle.fs" }
'#ifdef GL_ES' + LineEnding +
'precision mediump float;' + LineEnding +
'#endif' + LineEnding +
'' + LineEnding +
'uniform vec4 color;' + LineEnding +
'' + LineEnding +
'void main(void)' + LineEnding +
'{' + LineEnding +
'  gl_FragColor = color;' + LineEnding +
'}' + LineEnding +
''
