
#include "CStrNode.h"

CStrNode::CStrNode( nodeClass* inParent, char* inStr ) :
	nodeClass( inParent ),
	UtilStr( inStr ) {

	mType = CStrNodeT;
}

CStrNode::CStrNode( nodeClass* inParent ) :
	nodeClass( inParent ) {

	mType = CStrNodeT;

}

void CStrNode::ReadFrom( CEgIStream* inStream ) {

	nodeClass::ReadFrom( inStream );
	UtilStr::ReadFrom( inStream );
}

void CStrNode::WriteTo( CEgOStream* inStream ) {

	nodeClass::WriteTo( inStream );
	UtilStr::WriteTo( inStream );
}
