/*-
 * Copyright (c) 1993-1994 The Regents of the University of California.
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 * 3. All advertising materials mentioning features or use of this software
 *    must display the following acknowledgement:
 *      This product includes software developed by the University of
 *      California, Berkeley and the Network Research Group at
 *      Lawrence Berkeley Laboratory.
 * 4. Neither the name of the University nor of the Laboratory may be used
 *    to endorse or promote products derived from this software without
 *    specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
 * SUCH DAMAGE.
 */
static const char rcsid[] =
    "@(#) $Header: /cs/research/mice/starship/src/local/CVS_repository/vic/decoder-jpeg.cc,v 1.1.1.1 1998/02/18 18:03:25 ucacsva Exp $ (LBL)";

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "inet.h"
#include "rtp.h"
#include "decoder.h"
#include "bsd-endian.h"
#include "Tcl.h"
#include "jpeg/jpeg.h"
#include "renderer.h"

class JpegReassembler {
public:
	JpegReassembler();
	~JpegReassembler();
	u_char* reassemble(const rtphdr* rh, const u_char* bp, int& len);
	inline int badoff() const { return (badoff_); }
	inline int hugefrm() const { return (hugefrm_); }
protected:
	int decimate_;
	int ndec_;

	/*
	 * Reassembly buffer.  This should be a dma buffer in the
	 * jvdriver case but it's not clear if jvdriver allows buffers
	 * to be shared across sockets. XXX ask Lance
	 * If it does, then we can pass dma buffers betwee
	 * the decoder and renderers.
	 */
#define JPEG_SLOTS 64
#define JPEG_SLOTMASK (JPEG_SLOTS - 1)
	struct slot {
		int seqno;
		int eof;	/* nbytes in last pkt of frame, o.w. 0 */
		u_int32_t off;
		u_int32_t ts;
	} slots_[JPEG_SLOTS];

	/*
	 * Reassembly buffers.  We do double-buffering, which allows
	 * packets to arrive out of order across frame boundaries,
	 * but not across an entire frame (i.e., we don't want to see
	 * any packets from frame k+2 until we're done with frame k).
	 * We use RTP timestamps to keep track of which frame is
	 * allocated to which buffer.  (RTP guarantees that the
	 * timestamps are constant across a frame, and increase
	 * between succesive frames.  XXX is latter really true?)
	 */
	struct rbuf {
		int drop;
		u_int32_t ts;
		u_char* bp;
	};
	rbuf rb0_;
	rbuf rb1_;
	int rbsize_;
	int hugefrm_;
	int badoff_;
};

/*
 * Initial size of each reassembly buffer.
 */
#define JPEG_BUFSIZE (16*1024)

#define STAT_BADOFF 0
#define STAT_HUGEFRM 1

JpegReassembler::JpegReassembler()
	: decimate_(0), ndec_(0), hugefrm_(0), badoff_(0)
{
	rbsize_ = JPEG_BUFSIZE;
	rb0_.bp = new u_char[2 * JPEG_BUFSIZE];
	rb0_.ts = ~0;
	rb0_.drop = 0;
	rb1_.bp = &rb0_.bp[JPEG_BUFSIZE];
	rb1_.ts = ~0;
	rb1_.drop = 0;
	memset(slots_, 0, sizeof(slots_));
}

JpegReassembler::~JpegReassembler()
{
	delete rb0_.bp;
}

/*
 * Reassemble an RTP/JPEG stream.  Return a pointer to a buffer
 * each time we encounter an entire frame.  Otherwise, return 0.
 * Set len to the length of the jpeg data in the buffer.
 */
u_char* JpegReassembler::reassemble(const rtphdr* rh, const u_char* bp, int& len)
{
	jpeghdr* p = (jpeghdr*)(rh + 1);
	int off = (int)ntohl(p->off);
	int cc = len;
	if (off < 0) {
		++badoff_;
		return (0);
	}
	if (off + cc > rbsize_) {
		/*
		 * Check for outrageous frame size.
		 */
		if (off + cc > 250*1024) {
			++hugefrm_;
			return (0);
		}
		/*
		 * Grow reassembly buffers.
		 */
		int nsize = rbsize_;
		do {
			nsize <<= 1;
		} while (off + cc > nsize);
		u_char* p = new u_char[2 * nsize];
		memcpy(p, rb0_.bp, rbsize_);
		memcpy(p + nsize, rb1_.bp, rbsize_);
		delete rb0_.bp;
		rb0_.bp = p;
		rb1_.bp = p + nsize;
		rbsize_ = nsize;
	}
	/*
	 * Initialize the slot data structure.
	 */
	int seqno = ntohs(rh->rh_seqno);
	int s = seqno & JPEG_SLOTMASK;
	u_int32_t ts = ntohl(rh->rh_ts);
	slots_[s].seqno = seqno;
	slots_[s].off = off;
	slots_[s].ts = ts;
	/*
	 * Figure out which reassembly-buffer to use.  If we're not
	 * already reassembling this frame, take over the older buffer.
	 */
	rbuf* rb;
	if (ts == rb0_.ts)
		rb = &rb0_;
	else if (ts == rb1_.ts)
		rb = &rb1_;
	else {
		rb = ((int)(rb0_.ts - rb1_.ts) < 0) ? &rb0_ : &rb1_;
		rb->ts = ts;
		rb->drop = 0;
		/*
		 * If we're decimating frames (to save cycles),
		 * remember that we might want to drop the rest
		 * of the packets from this frame.
		 */
		if (decimate_) {
			if (--ndec_ <= 0)
				ndec_ = decimate_;
			else
				rb->drop = 1;
		}
	}
	if (rb->drop)
		return (0);

	memcpy((char*)&rb->bp[off], (char*)bp, cc);

	/*
	 * Check if we're at end-of-frame.  If not, see if we're
	 * filling a hole.  If not, return.  Otherwise, drop out
	 * below and check for an entire frame.  We set cc to be
	 * the entire frame size in the if-else below.
	 */
	if ((ntohs(rh->rh_flags) & RTP_M) != 0) {
		slots_[s].eof = cc;
		cc += off;
	} else {
		slots_[s].eof = 0;
		int ns = s;
		do {
			ns = (ns + 1) & JPEG_SLOTMASK;
			if (slots_[ns].ts != ts || ns == s)
				return (0);
		} while (slots_[ns].eof != 0);
		cc = int(slots_[ns].eof + slots_[ns].off);
	}
	/*
	 * At this point, we know we have an end-of-frame, and
	 * all packets from slot 's' up until the end-of-frame.
	 * Scan backward from slot 's' making sure we have all
	 * packets from the start-of-frame (off == 0) to 's'.
	 */
	int ps = s;
	do {
		ps = (ps - 1) & JPEG_SLOTMASK;
		if (slots_[ps].ts != ts || ps == s)
			return (0);
	} while (slots_[ps].off != 0);

	len = cc;
	return (rb->bp);
}

class MotionJpegDecoder : public Decoder {
public:
	MotionJpegDecoder();
	virtual ~MotionJpegDecoder();
	int colorhist(u_int* hist) const;
	virtual void stats(char* wrk);
protected:
	virtual void recv(const struct rtphdr*, const u_char* data, int len);
	virtual void redraw();

	int inq_;		/* input quantization */
	int type_;		/* JPEG/RTP parameters type code */

	void configure();
	JpegPixelDecoder* codec_;
	JpegDecoder::config config_;
	JpegReassembler reasm_;
};

static class JpegDecoderMatcher : public Matcher {
public:
	JpegDecoderMatcher() : Matcher("decoder") {}
	TclObject* match(const char* id) {
		if (strcasecmp(id, "jpeg") == 0 ||
		    strcasecmp(id, "jpg") == 0)
			return (new MotionJpegDecoder());
		else
			return (0);
	}
} swd_jpeg_;

MotionJpegDecoder::MotionJpegDecoder()
	: Decoder(sizeof(jpeghdr)), codec_(0)
{
	JpegDecoder::defaults(config_);

	inw_ = 0;
	inh_ = 0;
	inq_ = 0;
	/* guess type 0 */
	type_ = 0;
	decimation_ = 422;

	stat_[STAT_BADOFF].name = "Bad-Offset";
	stat_[STAT_HUGEFRM].name = "Huge-Frame";
	nstat_ = 2;
}

MotionJpegDecoder::~MotionJpegDecoder()
{
	delete codec_;
}

void MotionJpegDecoder::stats(char* wrk)
{
	/* pull stats out of reassembler */
	setstat(STAT_BADOFF, reasm_.badoff());
	setstat(STAT_HUGEFRM, reasm_.hugefrm());
	Decoder::stats(wrk);
}

void MotionJpegDecoder::configure()
{
	config_.comp[0].hsf = 2;
	int old_decimation = decimation_;
	if (type_ == 1) {
		decimation_ = 411;
		config_.comp[0].vsf = 2;
	} else {
		decimation_ = 422;
		config_.comp[0].vsf = 1;
	}
	config_.comp[1].hsf = 1;
	config_.comp[1].vsf = 1;
	config_.comp[2].hsf = 1;
	config_.comp[2].vsf = 1;
	config_.width = inw_;
	config_.height = inh_;
	JpegDecoder::quantizer(config_, inq_);

	delete codec_;
	codec_ = JpegPixelDecoder::create(config_, inw_, inh_);
	Tcl& tcl = Tcl::instance();
	int q = atoi(tcl.attr("softJPEGthresh"));
	if (q < 0)
		q = JpegDecoder::q_to_thresh(inq_);
	codec_->thresh(q);
	codec_->cthresh(atoi(tcl.attr("softJPEGcthresh")));

	if (old_decimation != decimation_)
		tcl.evalf("decoder_changed %s", name());
}

int MotionJpegDecoder::colorhist(u_int* hist) const
{
	const u_char* frm = codec_->frame();
	int off = inw_ * inh_;
	if (decimation_ == 411)
		colorhist_411_556(hist, frm, frm + off, frm + off + (off >> 2),
				  inw_, inh_);
	else
		colorhist_422_556(hist, frm, frm + off, frm + off + (off >> 1),
				  inw_, inh_);
	return (1);
}

void MotionJpegDecoder::recv(const rtphdr* rh, const u_char* bp, int cc)
{	
	const jpeghdr* p = (const jpeghdr*)(rh + 1);
	int needConfig = 0;
	if (p->q != inq_ || p->type != type_) {
		type_ = p->type;
		inq_ = p->q;
		needConfig = 1;
	}
	int inw = p->width << 3;
	int inh = p->height << 3;
	if (inw_ !=  inw || inh_ != inh) {
		resize(inw, inh);
		needConfig = 1;
	}
	if (needConfig)
		configure();

	bp = reasm_.reassemble(rh, bp, cc);
	if (bp != 0) {
		/*
		 * Spin through all the software renderers and only
		 * decode the frame if at least one renderer wants it.
		 * (e.g., in the case of a single thumbnail window,
		 * we don't want to decode the stream at full rate).
		 */
		int doSoftwareDecode = 0;
		JpegFrame jf(0, (u_int8_t*)bp, cc, inq_, type_, inw_, inh_);
		for (Renderer* r = engines_; r != 0; r = r->next_) {
			if (r->update_interval() == 0 || r->need_update()) {
				if (r->ft() == FT_JPEG)
					r->consume(&jf);
				else
					doSoftwareDecode = 1;
			}
		}
		if (doSoftwareDecode) {
			codec_->decode(bp, cc, rvts_, now_);
			ndblk_ = codec_->ndblk();
			render_frame(codec_->frame());
			codec_->resetndblk();
		}
	}
}

void MotionJpegDecoder::redraw()
{
	if (codec_ != 0)
		Decoder::redraw(codec_->frame());
}
