Source: totool.h

# Source: totool.h |
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    /*****
     *
     * TOra - An Oracle Toolkit for DBA's and developers
     * Copyright (C) 2003-2005 Quest Software, Inc
     * Portions Copyright (C) 2005 Other Contributors
     *
     * This program is free software; you can redistribute it and/or
     * modify it under the terms of the GNU General Public License
     * as published by the Free Software Foundation;  only version 2 of
     * the License is valid for this program.
     *
     * This program is distributed in the hope that it will be useful,
     * but WITHOUT ANY WARRANTY; without even the implied warranty of
     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
     * GNU General Public License for more details.
     *
     * You should have received a copy of the GNU General Public License
     * along with this program; if not, write to the Free Software
     * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
     *
     *      As a special exception, you have permission to link this program
     *      with the Oracle Client libraries and distribute executables, as long
     *      as you follow the requirements of the GNU GPL in regard to all of the
     *      software in the executable aside from Oracle client libraries.
     *
     *      Specifically you are not permitted to link this program with the
     *      Qt/UNIX, Qt/Windows or Qt Non Commercial products of TrollTech.
     *      And you are not permitted to distribute binaries compiled against
     *      these libraries without written consent from Quest Software, Inc.
     *      Observe that this does not disallow linking to the Qt Free Edition.
     *
     *      You may link this product with any GPL'd Qt library such as Qt/Free
     *
     * All trademarks belong to their respective owners.
     *
     *****/

    #ifndef TOTOOL_H
    #define TOTOOL_H

    #include

    #include
    #include
    #include

    class toConnection;
    class toTimer;

    /**
     * Abstract baseclass for tools.
     *
     * This class is the baseclass of all classes defining tools. It
     * contains functions for defining the priority and name of the tool,
     * as well as virtual functions to define it's place in the user
     * interface. Further it contains methods to access configuration
     * settings.
     *
     * To use this class you create a child which is then instantiated once
     * which inserts that tool in the global tool map (See @ref tools). You
     * should never delete a tool unless on exit. Usually tools are instantiated
     * statically in the global scope.
     */

    class toTool : public QObject {
      Q_OBJECT
    private:
      /**
       * Name of the tool.
       */
      QCString Name;
      /**
       * Key of the tool, this is used for sorting.
       */
      QCString Key;
      /**
       * Priority, used to determine in which order the tools should be listed.
       */
      int Priority;
      /**
       * A map of @ref Key to tools. Used to keep track of the different tools
       * available.
       */
      static std::map *Tools;
      /**
       * A map containing the available configuration settings. By convention the
       * character ':' is used to separate parts of the path.
       *
       * @see globalConfig
       * @see globalSetConfig
       * @see config
       * @see setConfig
       */
      static std::map *Configuration;
      /**
       * Contain the pixmap of this tool if any. Used for the toolbar and menu entries.
       */
      QPixmap *ButtonPicture;

      /**
       * Load configuration from file.
       */
      static void loadConfig(void);
    protected:
      /**
       * Should return the xpm used to create the @ref ButtonPicture.
       */
      virtual const char **pictureXPM(void);
    public:
      /**
       * Get the name.
       *
       * @return Name of tool.
       */
      QCString name() const
      { return Name; }
      /**
       * Get the name.
       *
       * @return Name of tool.
       */
      QCString key() const
      { return Key; }
      /**
       * Get the priority.
       *
       * @return Priority of tool.
       */
      int priority() const
      { return Priority; }
      /**
       * This should never be called, but if it is. Erases the tool from the list of
       * available tools. WARNING: It will not remove any of it's open tools.
       */
      ~toTool();

      /**
       * Create a tool. Remember that usually the main window is not created here.
       *
       * @param priority Priority of the created tool.
       * @param name Name of tool.
       */
      toTool(int priority,const char *name);
      /**
       * Get the image to display in the toolbar.
       *
       * @return Pointer to image in toolbar or NULL if no image should be displayed.
       */
      virtual const QPixmap *toolbarImage();
      /**
       * Get the name of the menuitem to be displayed in the menu.
       *
       * @return A string containing the name of the menuentry or NULL if no menuentry should
       *         be created.
       */
      virtual const char *menuItem()
      { return NULL; }
      /**
       * Get toolbar tip of the toolbar button. Defaults to same as @ref menuItem.
       *
       * @return Toolbar tip string.
       */
      virtual const char *toolbarTip()
      { return menuItem(); }

      /** Check if the tool can handle a specific connection. Default is to only handle
       * connections from the provider Oracle.
       * @return True if connection can be handled.
       */
      virtual bool canHandle(toConnection &conn);
      /**
       * This function is called as a last step after the main widget is created. It could
       * be used to insert the tool pretty much anywhere in the user interface if the toolmenu,
       * toolbar is not sufficient.
       *
       * @param toolid The tool menu id that should be used if it inserts a custom menu entry.
       */
      virtual void customSetup(int toolid);
      /**
       * Create a new tool window.
       *
       * @param parent Parent window, which is the worksheet of the main window.
       * @param connection The database connection that this tool should operate on.
       */
      virtual QWidget *toolWindow(QWidget *parent,toConnection &connection) = 0;
      /**
       * Create and return configuration tab for this tool. The returned widget should also
       * be a childclass of @ref toSettingTab.
       *
       * @return A pointer to the widget containing the setup tab for this tool or NULL of
       * no settings are available.
       */
      virtual QWidget *configurationTab(QWidget *parent);

      /** Display an about dialog for this tool.
       * @param parent The parent widget of the about dialog.
       */
      virtual void about(QWidget *parent);
      /** Indicate whether or not this tool has an about dialog.
       */
      virtual bool hasAbout(void)
      { return false; }

      /**
       * Get access to the map of tools. Don't modify it. Observe that the index string is not
       * the name of the tool but an internal key used to get tools sorted in the correct
       * priority order.
       *
       * @see Tools
       * @return A reference to the tool map.
       */
      static std::map &tools(void)
      { if (!Tools) Tools=new std::map; return *Tools; }
      /**
       * Get a pointer to the tool with a specified key.
       *
       * @see Tools
       * @return A pointer to the tool or NULL if tool doesn't exist.
       */
      static toTool *tool(const QCString &key);
      /**
       * Save configuration to file.
       */
      static void saveConfig(void);
      /**
       * Get value of a setting.
       *
       * Setting names are hierachical separated by ':' instead of '/' usually used
       * in filenames. As an example all settings for the tool 'Example' would be
       * under the 'Example:{settingname}' name.
       *
       * @param tag The name of the configuration setting.
       * @param def Default value of the setting, if it is not available.
       */
      static const QString &globalConfig(const QCString &tag,const QCString &def);
      /**
       * Change a setting. Depending on the implementation this can change the
       * contents on disk or not.
       *
       * Setting names are hierachical separated by ':' instead of '/' usually used
       * in filenames. As an example all settings for the tool 'Example' would be
       * under the 'Example:{settingname}' name.
       *
       * @param tag The name of the configuration setting.
       * @param def Contents of this setting.
       */
      static void globalSetConfig(const QCString &tag,const QString &value);
      /**
       * Remove a setting. Can be usefull for removing sensetive information.
       * @param tag The name of the configuration setting to remove.
       */
      static void globalEraseConfig(const QCString &tag);

      /**
       * Get tool specific settings.
       *
       * Setting names are hierachical separated by ':' instead of '/' usually used
       * in filenames. As an example all settings for the tool 'Example' would be
       * under the 'Example:{settingname}' name.
       *
       * @param tag The name of the configuration setting.
       * @param def Contents of this setting.
       */
      const QString &config(const QCString &tag,const QCString &def);
      /**
       * Change toolspecific setting. Depending on the implementation this can change the
       * contents on disk or not.
       *
       * Setting names are hierachical separated by ':' instead of '/' usually used
       * in filenames. As an example all settings for the tool 'Example' would be
       * under the 'Example:{settingname}' name.
       *
       * @param tag The name of the configuration setting.
       * @param def Default value of the setting, if it is not available.
       */
      void setConfig(const QCString &tag,const QString &value);
      /**
       * Remove a toolspecific setting. Can be usefull for removing sensetive information.
       * @param tag The name of the configuration setting to remove.
       */
      void eraseConfig(const QCString &tag);
      /**
       * Load a string to string map from file saved by the @ref saveMap function.
       * @param filename Filename to load
       * @param map Reference to the map to fill with the new values.
       */
      static void loadMap(const QString &filename,std::map &map);
      /**
       * Save a string to string map to file.
       * @see loadMap
       * @param filename Filename to load
       * @param map Reference to the map to fill with the new values.
       */
      static bool saveMap(const QString &filename,std::map &map);
    public slots:
      /**
       * Create a window of the current tool. This function sets up a toolwindow for
       * this tool. It calls the @ref toolWindow function to get widget and sets it
       * up properly.
       */
      void createWindow(void);
    };

    #include "tohelp.h"

    /**
     * Abstract baseclass for widgets defining tool settings.
     */

    class toSettingTab : public toHelpContext {
    public:
      /**
       * Default constructor.
       * @param ctx Help context for this setting tab.
       */
      toSettingTab(const QString &ctx)
        : toHelpContext(ctx)
      { }
      /**
       * This function is called to save the contents of the widget when
       * a user has pressed the ok button of the dialog. It should simply
       * save the values in the dialog to the appropriate configuration
       * entry using the @ref toTool::setConfig function.
       */
      virtual void saveSetting(void) = 0;
    };

    /** This class is used to hold connections for @ref toResult classes.
     * Must be multiply inherited by a widget otherwise it will go kaboom.
     * It will dynamic cast itself to a QWidget from time to time so if that
     * doesn't resolve correctly it will not work.
     */
    class toConnectionWidget {
      toConnection *Connection;
      QWidget *Widget;
    public:
      /** Constructor with the connection it should be set to initially.
       */
      toConnectionWidget(toConnection &conn,QWidget *widget);
      /** Constructor without a connection. Will inherit the connection from a parent connection widget.
       */
      toConnectionWidget(QWidget *widget);
      /** Destructor.
       */
      virtual ~toConnectionWidget();
      /** Change connection of the widget.
       */
      virtual void setConnection(toConnection &conn);
      /** Get the connection it is pointed to.
       */
      virtual toConnection &connection();
    };

    /** Simple baseclass for widgets defining the main tool widget. It is in
     * no way mandatory and all it does is register the widget in the connetion.
     */
    class toToolWidget : public QVBox, public toHelpContext, public toConnectionWidget {
      Q_OBJECT
      toTimer *Timer;
      toTool &Tool;
    private slots:
      void parentConnection(void);
    signals:
      /** Emitted when the connection is changed.
       */
      void connectionChange(void);
    public:
      /** Create widget.
       * @param ctx Help context for this tool.
       * @param parent Parent widget.
       * @param conn Connection of widget.
       * @param name Name of widget.
       */
      toToolWidget(toTool &tool,
    	       const QString &ctx,
    	       QWidget *parent,
    	       toConnection &conn,
    	       const char *name=NULL);
      ~toToolWidget();
      /** Get the current connection.
       * @return Reference to connection.
       */
      toConnection &connection()
      { return toConnectionWidget::connection(); }
      /** Get the tool for this tool widget.
       * @return Reference to a tool object.
       */
      toTool &tool(void)
      { return Tool; }
      /** Check if this tool can handle a specific connection.
       * @param provider Name of connection.
       * @return True if connection is handled.
       */
      virtual bool canHandle(toConnection &conn)
      { return Tool.canHandle(conn); }
      /** Change connection of tool.
       */
      void setConnection(toConnection &conn);
      /** Get timer of tool. Used by some results to get update time.
       * @return Pointer to a timer object.
       */
      toTimer *timer(void);

      /** Export data to a map.
       * @param data A map that can be used to recreate the data of a chart.
       * @param prefix Prefix to add to the map.
       */
      virtual void exportData(std::map &data,const QCString &prefix);
      /** Import data
       * @param data Data to read from a map.
       * @param prefix Prefix to read data from.
       */
      virtual void importData(std::map &data,const QCString &prefix);
    };

    #endif

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