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Regina Calculation Engine
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Details how a vertex in the skeleton of a 2-manifold triangulation forms part of an individual triangle. More...
#include <dim2/dim2vertex.h>
Public Member Functions | |
| Dim2VertexEmbedding () | |
| Default constructor. More... | |
| Dim2VertexEmbedding (Dim2Triangle *tri, int vertex) | |
| Creates an embedding descriptor containing the given data. More... | |
| Dim2VertexEmbedding (const Dim2VertexEmbedding &cloneMe) | |
| Creates an embedding descriptor containing the same data as the given embedding descriptor. More... | |
| Dim2VertexEmbedding & | operator= (const Dim2VertexEmbedding &cloneMe) |
| Assigns to this embedding descriptor the same data as is contained in the given embedding descriptor. More... | |
| Dim2Triangle * | getTriangle () const |
| Returns the triangle in which this vertex is contained. More... | |
| int | getVertex () const |
| Returns the vertex number within getTriangle() that is this vertex. More... | |
| NPerm3 | getVertices () const |
| Returns a permutation that maps 0 to the vertex number within getTriangle() that is this vertex. More... | |
| bool | operator== (const Dim2VertexEmbedding &rhs) const |
| Tests whether this and the given embedding are identical. More... | |
| bool | operator!= (const Dim2VertexEmbedding &rhs) const |
| Tests whether this and the given embedding are different. More... | |
Details how a vertex in the skeleton of a 2-manifold triangulation forms part of an individual triangle.
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Default constructor.
The embedding descriptor created is unusable until it has some data assigned to it using operator =.
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Creates an embedding descriptor containing the given data.
| tri | the triangle in which this vertex is contained. |
| vertex | the vertex number of tri that is this vertex. |
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Creates an embedding descriptor containing the same data as the given embedding descriptor.
| cloneMe | the embedding descriptor to clone. |
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Returns the triangle in which this vertex is contained.
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Returns the vertex number within getTriangle() that is this vertex.