NTriangulation::getNumberOfEdges()-1 inclusive.
Implements regina::NNormalSurfaceVector.
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Returns the number of arcs in which this normal surface intersects the given face in the given direction. See NNormalSurface::getFaceArcs() for further details.
Implements regina::NNormalSurfaceVector. |
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Returns the number of octahedral discs of the given type in this normal surface. See NNormalSurface::getOctCoord() for further details.
Implements regina::NNormalSurfaceVector. Reimplemented in regina::NNormalSurfaceVectorQuad. |
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Returns the number of quadrilateral discs of the given type in this normal surface. See NNormalSurface::getQuadCoord() for further details.
Implements regina::NNormalSurfaceVector. |
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Returns the number of triangular discs of the given type in this normal surface. See NNormalSurface::getTriangleCoord() for further details.
Implements regina::NNormalSurfaceVector. |
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Creates a new mirror vector corresponding to this vector. The mirror vector should represent the same normal surface as this vector, and should have fast coordinate lookup routines (getTriangleCoord(), getQuadCord() and so on). It is recommended that the mirror vector be an NNormalSurfaceVectorStandard or an NNormalSurfaceVectorANStandard.
Implemented in regina::NNormalSurfaceVectorQuad. |