vs0010: &clamped {tempBC: 1, temp:   0. }

vs0020:
    tempBC: 12
    temp:   1.
#vs0040: *clamped
cs0001:
    force:  0.
cs0010:
    force:  0.
    hookeslaw: 1,2,3,4,5,6
cs0020:
    force:  0.
temp:
    snes:
        type: ksponly
    KSP:
        type: cg
        monitor:
          true_residual:
vs0030:
    tempBC: 1
    temp:   1.
malloc:
    test:
