Index - OpenLayers

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Z |
| Z_INDEX_BASE, OpenLayers.Map
| Z_ORDER_DRAWING_ORDER, OpenLayers.ElementsIndexer.IndexingMethods
| Z_ORDER_Y_ORDER, OpenLayers.ElementsIndexer.IndexingMethods
| zIndex, OpenLayers.Symbolizer
| zoomBoxEnabled, OpenLayers.Control.Navigation
| zoomBoxKeyMask, OpenLayers.Control.Navigation
| zoomDelay, OpenLayers.TileManager
| Zoomify, OpenLayers.Layer.Zoomify.OpenLayers.Layer
| zoomIn, OpenLayers.Map
| zoomInId, OpenLayers.Control.Zoom
| zoomInText, OpenLayers.Control.Zoom
| zoomLevels, OpenLayers.Layer.WorldWind
| zoomMethod, OpenLayers.Map
| zoomOffset OpenLayers.Layer.TMS OpenLayers.Layer.WMTS OpenLayers.Layer.XYZ
| zoomOnClick, OpenLayers.Control.ZoomBox
| zoomOut, OpenLayers.Map
| zoomOutId, OpenLayers.Control.Zoom
| zoomOutText, OpenLayers.Control.Zoom
| ZoomPanel, OpenLayers.Control.ZoomPanel.OpenLayers.Control
| zoomStopHeight, OpenLayers.Control.PanZoomBar
| zoomStopWidth, OpenLayers.Control.PanZoomBar
| zoomTo, OpenLayers.Map
| zoomToExtent, OpenLayers.Map
| zoomToMaxExtent, OpenLayers.Map
| zoomToScale, OpenLayers.Map
| zoomWheelEnabled, OpenLayers.Control.Navigation
| zoomWorldIcon, OpenLayers.Control.PanZoomBar

{Object} Base z-indexes for different classes of thing

> Z_ORDER_DRAWING_ORDER: function( | indexer,
> | newNode,
> | nextNode | )

This method orders nodes by their z-index, but does so in a way that, if there are other nodes with the same z-index, the newest drawn will be the front most within that z-index.

> Z_ORDER_Y_ORDER: function( | indexer,
> | newNode,
> | nextNode | )

This one should really be called Z_ORDER_Y_ORDER_DRAWING_ORDER, as it best describes which ordering methods have precedence (though, the name would be too long).
{Number} The zIndex determines the rendering order for a symbolizer.
{Boolean} Whether the user can draw a box to zoom
{Integer} OpenLayers.Handler key code of the key, which has to be pressed, while drawing the zoom box with the mouse on the screen.
{Number} Delay in milliseconds after a map’s zoomend event before loading tiles.

> zoomIn: function()

{String} Instead of having the control create a zoom in link, you can provide the identifier for an anchor element already added to the document.
{String} Text for zoom-in link.
{Integer} Number of zoom levels.
{Function} The Easing function to be used for tweening.
{Number} If your cache has more zoom levels than you want to provide access to with this layer, supply a zoomOffset.
{Number} If your cache has more levels than you want to provide access to with this layer, supply a zoomOffset.
{Number} If your cache has more zoom levels than you want to provide access to with this layer, supply a zoomOffset.
{Boolean} Should we zoom when no box was dragged, i.e.

> zoomOut: function()

{String} Instead of having the control create a zoom out link, you can provide the identifier for an anchor element already added to the document.
{String} Text for zoom-out link.
Add the three zooming controls.

> zoomTo: function( | zoom,
> | xy | )

Zoom to a specific zoom level.

> zoomToExtent: function( | bounds,
> | closest | )

Zoom to the passed in bounds, recenter

> zoomToMaxExtent: function( | options | )

Zoom to the full extent and recenter.

> zoomToScale: function( | scale,
> | closest | )

Zoom to a specified scale
{Boolean} Whether the mousewheel should zoom the map
{Boolean}
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