This is a guide to the Misfit Model 3D scripting language. It includes only functions that are specific to Misfit Model 3D. Standard lua control structures and functions are not documented here.
For more information on using the scripting language, you may also want to review the Scripting Guide.
Descritption: Get the filename of the model
Arguments:Notes: If the model does not have a filename this function will return an empty string.
Descritption: Save the model as a specified format.
Arguments:Notes: Existing files will not be over-written. If writing the file in the specified format would cause an over-write, a number is added to the filename and incremented until the filename is unique.
Descritption: Get the number of vertices in the model.
Arguments:Notes: None
Descritption: Get the number of faces (polygons (triangles)) in the model.
Arguments:Notes: None
Descritption: Get the number of polygon