Mesa 17.2.7 Release Notes / December 14, 2017
Mesa 17.2.7 is a bug fix release which fixes bugs found since the 17.2.6 release.
Mesa 17.2.7 implements the OpenGL 4.5 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 4.5. OpenGL 4.5 is only available if requested at context creation because compatibility contexts are not supported.
SHA256 checksums
e8d837a1cd55014e636e9caf6c75cfbe1b3e4be9ab3fa125f5ef38398aa12e97 mesa-17.2.7.tar.gz 50cfdea8df55045797b4d0409591c04c784d9551c4da09b8178874dbe5a37a68 mesa-17.2.7.tar.xz
New features
None
Bug fixes
- Bug 94739 - Mesa 11.1.2 implementation error: bad format MESA_FORMAT_Z_FLOAT32 in _mesa_unpack_uint_24_8_depth_stencil_row
- Bug 101378 - interpolateAtSample check for input parameter is too strict
- Bug 102006 - gstreamer vaapih264enc segfault
- Bug 102435 - [skl,kbl] [drm] GPU HANG: ecode 9:0:0x86df7cf9, in csgo_linux64 [4947], reason: Hang on rcs, action: reset
- Bug 102552 - Null dereference due to not checking return value of util_format_description
- Bug 102677 - [OpenGL CTS] KHR-GL45.CommonBugs.CommonBug_PerVertexValidation fails
- Bug 103098 - [OpenGL CTS] KHR-GL45.enhanced_layouts.varying_structure_locations fails
- Bug 103227 - [G965 G45 ILK] ES2-CTS.gtf.GL2ExtensionTests.texture_float.texture_float regression
- Bug 103393 - glDispatchComputeGroupSizeARB : gl_GlobalInvocationID.x != gl_WorkGroupID.x * gl_LocalGroupSizeARB.x + gl_LocalInvocationID.x
- Bug 103412 - gallium/wgl: Another fix to context creation without prior SetPixelFormat()
- Bug 103616 - Increased difference from reference image in shaders
- Bug 103626 - [SNB] ES3-CTS.functional.shaders.precision
- Bug 103732 - [swr] often gets stuck in piglit's glx-multi-context-single-window test
- Bug 103909 - anv_allocator.c:113:1: error: static declaration of ‘memfd_create’ follows non-static declaration
- Bug 103966 - Mesa 17.2.5 implementation error: bad format MESA_FORMAT_Z_FLOAT32 in _mesa_unpack_uint_24_8_depth_stencil_row
- Bug 104119 - radv: OpBitFieldInsert produces 0 with a loop counter for Insert
- Bug 104143 - r600/sb: clobbers gl_Position -> gl_FragCoord<