// ==============================================================
//	This file is part of Glest (www.glest.org)
//
//	Copyright (C) 2001-2005 Marti�o Figueroa
//
//	You can redistribute this code and/or modify it under
//	the terms of the GNU General Public License as published
//	by the Free Software Foundation; either version 2 of the
//	License, or (at your option) any later version
// ==============================================================

#ifndef _GLEST_GAME_MENUSTATEMASTERSERVER_H_
#define _GLEST_GAME_MENUSTATEMASTERSERVER_H_

#include "main_menu.h"
#include "server_line.h"
#include "masterserver_info.h"
#include "simple_threads.h"
#include "network_interface.h"
#include "ircclient.h"
#include "chat_manager.h"
#include "leak_dumper.h"

namespace Glest{ namespace Game{

// ===============================
// 	class MenuStateMasterserver
// ===============================
typedef vector<ServerLine*> ServerLines;
typedef vector<GraphicButton*> UserButtons;
typedef vector<MasterServerInfo*> MasterServerInfos;

class MenuStateMasterserver : public MenuState, public SimpleTaskCallbackInterface, public IRCCallbackInterface {

private:

	GraphicButton buttonRefresh;
	GraphicButton buttonReturn;
	GraphicButton buttonCreateGame;
	GraphicLabel labelAutoRefresh;
	GraphicListBox listBoxAutoRefresh;
	GraphicLabel labelTitle;

	GraphicLabel announcementLabel;
	GraphicLabel versionInfoLabel;

	GraphicLine lines[3];

	GraphicLabel glestVersionLabel;
	GraphicLabel platformLabel;
	//GraphicLabel binaryCompileDateLabel;

	//game info:
	GraphicLabel serverTitleLabel;
	GraphicLabel countryLabel;
	GraphicLabel statusLabel;

	GraphicLabel ipAddressLabel;

	//game setup info:
	GraphicLabel techLabel;
	GraphicLabel mapLabel;
	GraphicLabel tilesetLabel;
	GraphicLabel activeSlotsLabel;

	GraphicLabel externalConnectPort;

	GraphicLabel selectButton;

	GraphicMessageBox mainMessageBox;
	int mainMessageBoxState;

    GraphicLabel ircOnlinePeopleLabel;
    GraphicLabel ircOnlinePeopleStatusLabel;

	bool announcementLoaded;
	bool needUpdateFromServer;
	int autoRefreshTime;
	time_t lastRefreshTimer;
	SimpleTaskThread *updateFromMasterserverThread;
	bool playServerFoundSound;
	ServerLines serverLines;
	string serverInfoString;
	int serverLinesToRender;
	int serverLinesYBase;
	int serverLinesLineHeight;
	GraphicScrollBar userScrollBar;
	GraphicScrollBar serverScrollBar;
	UserButtons userButtons;
	UserButtons userButtonsToRemove;
	int userButtonsToRender;
	int userButtonsYBase;
	int userButtonsXBase;
	int userButtonsLineHeight;
	int	userButtonsHeight;
	int userButtonsWidth;
	string currentIrcNick;


	//Console console;

	static DisplayMessageFunction pCB_DisplayMessage;
	std::string threadedErrorMsg;

    std::vector<string> ircArgs;
	Mutex mutexIRCClient;
	IRCThread *ircClient;
	std::vector<string> oldNickList;

	Console consoleIRC;
	ChatManager chatManager;

public:
	MenuStateMasterserver(Program *program, MainMenu *mainMenu);
	~MenuStateMasterserver();

	void mouseClick(int x, int y, MouseButton mouseButton);
	void mouseMove(int x, int y, const MouseState *mouseState);
	void update();
	void render();

	virtual void keyDown(SDL_KeyboardEvent key);
    virtual void keyPress(SDL_KeyboardEvent c);
    virtual void keyUp(SDL_KeyboardEvent key);

	virtual void simpleTask(BaseThread *callingThread);
	virtual bool isInSpecialKeyCaptureEvent() { return chatManager.getEditEnabled(); }

	static void setDisplayMessageFunction(DisplayMessageFunction pDisplayMessage) { pCB_DisplayMessage = pDisplayMessage; }

	virtual void reloadUI();

private:
	void showMessageBox(const string &text, const string &header, bool toggle);
	bool connectToServer(string ipString, int port);
	void setConsolePos(int yPos);
	void setButtonLinePosition(int pos);
	void clearServerLines();
	void clearUserButtons();
	void rebuildServerLines(const string &serverInfo);
	void cleanup();
	virtual void IRC_CallbackEvent(IRCEventType evt, const char* origin, const char **params, unsigned int count);

};


}}//end namespace

#endif
