GLM: mat4x3.hpp Source File

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mat4x3.hpp
1
29 #ifndef GLM_MAT4X3_INCLUDED
30 #define GLM_MAT4X3_INCLUDED
31
32 #include "detail/type_mat4x3.hpp"
33
34 namespace glm
35 {
41 typedef detail::tmat4x3<float, lowp> lowp_mat4x3;
42
48 typedef detail::tmat4x3<float, mediump> mediump_mat4x3;
49
55 typedef detail::tmat4x3<float, highp> highp_mat4x3;
56
57 }//namespace glm
58
59 #endif//GLM_MAT4X3_INCLUDED
glm::mediump_mat4x3
detail::tmat4x3< float, mediump > mediump_mat4x3
4 columns of 3 components matrix of medium precision floating-point numbers.
Definition: type_mat.hpp:296
glm::highp_mat4x3
detail::tmat4x3< float, highp > highp_mat4x3
4 columns of 3 components matrix of high precision floating-point numbers.
Definition: type_mat.hpp:303
glm::lowp_mat4x3
detail::tmat4x3< float, lowp > lowp_mat4x3
4 columns of 3 components matrix of low precision floating-point numbers.
Definition: type_mat.hpp:289