# Microsoft Developer Studio Project File - Name="freeamp" - Package Owner=<4>
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InputPath=..\..\..\themes\FreeAmpClassic.fat
InputName=FreeAmpClassic

".\themes\$(InputName).fat" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	IF NOT EXIST themes mkdir themes 
	copy $(InputPath) themes 
	
# End Custom Build

!ELSEIF  "$(CFG)" == "freeamp - Win32 NASM Debug"

# Begin Custom Build
InputPath=..\..\..\themes\FreeAmpClassic.fat
InputName=FreeAmpClassic

".\themes\$(InputName).fat" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	IF NOT EXIST themes mkdir themes 
	copy $(InputPath) themes 
	
# End Custom Build

!ENDIF 

# End Source File
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# Begin Group "includes"

# PROP Default_Filter ""
# Begin Source File

SOURCE=..\..\..\config\config.h
# End Source File
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SOURCE=..\..\include\database.h
# End Source File
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SOURCE=..\..\include\debug.h
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SOURCE=..\..\include\downloadformat.h
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SOURCE=..\..\include\downloadmanager.h
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SOURCE=..\..\include\errors.h
# End Source File
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SOURCE=..\..\include\event.h
# End Source File
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SOURCE=..\..\include\eventdata.h
# End Source File
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SOURCE=..\..\include\facontext.h
# End Source File
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SOURCE=..\..\..\lib\gdbm\gdbm_fa.h
# End Source File
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SOURCE=..\..\..\lmc\include\lmc.h
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SOURCE=..\..\include\log.h
# End Source File
# Begin Source File

SOURCE=..\..\include\metadata.h
# End Source File
# Begin Source File

SOURCE=..\..\include\musiccatalog.h
# End Source File
# Begin Source File

SOURCE=..\include\mutex.h
# End Source File
# Begin Source File

SOURCE=..\..\..\lib\xml\include\Parse.h
# End Source File
# Begin Source File

SOURCE=..\..\..\io\include\pipeline.h
# End Source File
# Begin Source File

SOURCE=..\..\include\player.h
# End Source File
# Begin Source File

SOURCE=..\..\include\playlist.h
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# Begin Source File

SOURCE=..\..\include\playlistformat.h
# End Source File
# Begin Source File

SOURCE=..\..\include\plmevent.h
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SOURCE=..\..\include\portabledevice.h
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SOURCE=..\..\include\preferences.h
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SOURCE=..\..\include\properties.h
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SOURCE=..\..\include\propimpl.h
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SOURCE=..\..\..\io\include\pullbuffer.h
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SOURCE=..\..\include\queue.h
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SOURCE=..\..\include\registrar.h
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SOURCE=..\..\include\registry.h
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SOURCE=..\include\semaphore.h
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SOURCE=..\..\include\thread.h
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# Begin Source File

SOURCE=..\..\..\ui\include\ui.h
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# Begin Source File

SOURCE=..\..\include\undomanager.h
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SOURCE=..\..\include\utility.h
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SOURCE=..\include\win32prefs.h
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# Begin Group "dlls"

# PROP Default_Filter ""
# Begin Source File

SOURCE=..\..\..\lib\musicbrainz\musicbrainz.dll

!IF  "$(CFG)" == "freeamp - Win32 Release"

# Begin Custom Build
InputPath=..\..\..\lib\musicbrainz\musicbrainz.dll
InputName=musicbrainz

".\$(InputName).dll" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	copy $(InputPath) .

# End Custom Build

!ELSEIF  "$(CFG)" == "freeamp - Win32 Debug"

# Begin Custom Build
InputPath=..\..\..\lib\musicbrainz\musicbrainz.dll
InputName=musicbrainz

".\$(InputName).dll" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	copy $(InputPath) .

# End Custom Build

!ELSEIF  "$(CFG)" == "freeamp - Win32 NASM Release"

# Begin Custom Build
InputPath=..\..\..\lib\musicbrainz\musicbrainz.dll
InputName=musicbrainz

".\$(InputName).dll" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	copy $(InputPath) .

# End Custom Build

!ELSEIF  "$(CFG)" == "freeamp - Win32 NASM Debug"

# Begin Custom Build
InputPath=..\..\..\lib\musicbrainz\musicbrainz.dll
InputName=musicbrainz

".\$(InputName).dll" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	copy $(InputPath) .

# End Custom Build

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\..\..\lib\vorbis\ogg.dll

!IF  "$(CFG)" == "freeamp - Win32 Release"

# Begin Custom Build
InputPath=..\..\..\lib\vorbis\ogg.dll
InputName=ogg

".\$(InputName).dll" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	copy $(InputPath) .

# End Custom Build

!ELSEIF  "$(CFG)" == "freeamp - Win32 Debug"

# Begin Custom Build
InputPath=..\..\..\lib\vorbis\ogg.dll
InputName=ogg

".\$(InputName).dll" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	copy $(InputPath) .

# End Custom Build

!ELSEIF  "$(CFG)" == "freeamp - Win32 NASM Release"

# Begin Custom Build
InputPath=..\..\..\lib\vorbis\ogg.dll
InputName=ogg

".\$(InputName).dll" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	copy $(InputPath) .

# End Custom Build

!ELSEIF  "$(CFG)" == "freeamp - Win32 NASM Debug"

# Begin Custom Build
InputPath=..\..\..\lib\vorbis\ogg.dll
InputName=ogg

".\$(InputName).dll" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	copy $(InputPath) .

# End Custom Build

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\..\..\lib\vorbis\vorbis.dll

!IF  "$(CFG)" == "freeamp - Win32 Release"

# Begin Custom Build
InputPath=..\..\..\lib\vorbis\vorbis.dll
InputName=vorbis

".\$(InputName).dll" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	copy $(InputPath) .

# End Custom Build

!ELSEIF  "$(CFG)" == "freeamp - Win32 Debug"

# Begin Custom Build
InputPath=..\..\..\lib\vorbis\vorbis.dll
InputName=vorbis

".\$(InputName).dll" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	copy $(InputPath) .

# End Custom Build

!ELSEIF  "$(CFG)" == "freeamp - Win32 NASM Release"

# Begin Custom Build
InputPath=..\..\..\lib\vorbis\vorbis.dll
InputName=vorbis

".\$(InputName).dll" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	copy $(InputPath) .

# End Custom Build

!ELSEIF  "$(CFG)" == "freeamp - Win32 NASM Debug"

# Begin Custom Build
InputPath=..\..\..\lib\vorbis\vorbis.dll
InputName=vorbis

".\$(InputName).dll" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	copy $(InputPath) .

# End Custom Build

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\..\..\lib\vorbis\vorbisfile.dll

!IF  "$(CFG)" == "freeamp - Win32 Release"

# Begin Custom Build
InputPath=..\..\..\lib\vorbis\vorbisfile.dll
InputName=vorbisfile

".\$(InputName).dll" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	copy $(InputPath) .

# End Custom Build

!ELSEIF  "$(CFG)" == "freeamp - Win32 Debug"

# Begin Custom Build
InputPath=..\..\..\lib\vorbis\vorbisfile.dll
InputName=vorbisfile

".\$(InputName).dll" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	copy $(InputPath) .

# End Custom Build

!ELSEIF  "$(CFG)" == "freeamp - Win32 NASM Release"

# Begin Custom Build
InputPath=..\..\..\lib\vorbis\vorbisfile.dll
InputName=vorbisfile

".\$(InputName).dll" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	copy $(InputPath) .

# End Custom Build

!ELSEIF  "$(CFG)" == "freeamp - Win32 NASM Debug"

# Begin Custom Build
InputPath=..\..\..\lib\vorbis\vorbisfile.dll
InputName=vorbisfile

".\$(InputName).dll" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	copy $(InputPath) .

# End Custom Build

!ENDIF 

# End Source File
# End Group
# End Target
# End Project
