bmp format
table of contents introduction bmp contents field details height field bits per pixel field compression field colors field important colors field introduction this document describes the microsoft windows and ibm os/2 picture bitmap files, called bitmaps or bmp files. most of the descriptions of the bmp file concentrate on the microsoft windows bmp structures like bmpinfoheader and bmpcoreinfo , but only a few describe the file contents on byte level. this information is therefor only intended to be used in applications where direct reading and writing of a bmp file is required. bitmap file formatthe following chapters contain the detailed information on the contents of the bmp file. first more general information will be given regarding the byte order and file alignment. the second chapter will concentrate on the byte-level contents of a bmp file. the third chapter will elaborate on this chapter and explain some of the concepts - like compression - and/or values in detail. generalthe bmp file has been created by microsoft and ibm and is therefor very strictly bound to the architecture of the main hardware platform that both companies support: the ibm compatible pc. this means that all values stored in the bmp file are in the intel format, sometimes also called the little endian format because of the byte order that an intel processor uses internally to store values. the bmp files are the way, windows stores bit mapped images. the bmp image data is bit packed but every line must end on a dword boundary - if that Æs not the case, it must be padded with zeroes. bmp files are stored bottom-up, that means that the first scan line is the bottom line.the bmp format has four incarnations, two under windows (new and old) and two under os/2, all are described here. bmp contentsthe following table contains a description of the contents of the bmp file. for every field, the file offset, the length and the contents will be given. for a more detailed discussion, see the following chapters.
íí note: the following sizes were used in the specification above:
some of the fields require some more information. the following chapters will try to provide this information: height fieldthe height field identifies the height of the bitmap in pixels. in other words, it describes the number of scan lines of the bitmap. if this field is negative, indicating a top-down dib, the compression field must be either bi_rgb or bi_bitfields. top-down dibs cannot be compressed. bits per pixel fieldthe bits per pixel (bbp) field of the bitmap file determines the number of bits that define each pixel and the maximum number of colors in the bitmap. the bitmap is monochrome, and the palette contains two entries. each bit in the bitmap array represents a pixel. if the bit is clear, the pixel is displayed with the color of the first entry in the palette; if the bit is set, the pixel has the color of the second entry in the table. íí the bitmap has a maximum of 16 colors, and the palette contains up to 16 entries. each pixel in the bitmap is represented by a 4-bit index into the palette. for example, if the first byte in the bitmap is 1fh, the byte represents two pixels. the first pixel contains the color in the second palette entry, and the second pixel contains the color in the sixteenth palette entry. íí |