////////////////////////////////////////////////////////////////////////////////
//    Scorched3D (c) 2000-2011
//
//    This file is part of Scorched3D.
//
//    Scorched3D is free software; you can redistribute it and/or modify
//    it under the terms of the GNU General Public License as published by
//    the Free Software Foundation; either version 2 of the License, or
//    (at your option) any later version.
//
//    Scorched3D is distributed in the hope that it will be useful,
//    but WITHOUT ANY WARRANTY; without even the implied warranty of
//    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//    GNU General Public License for more details.
//
//    You should have received a copy of the GNU General Public License along
//    with this program; if not, write to the Free Software Foundation, Inc.,
//    51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
////////////////////////////////////////////////////////////////////////////////

#include <landscapedef/LandscapeOptions.h>
#include <math.h>

LandscapeOptionsType::LandscapeOptionsType()
{
}

LandscapeOptionsType::~LandscapeOptionsType()
{
}

bool LandscapeOptionsType::readXML(XMLNode *node)
{
	if (!OptionEntryHelper::readFromXML(
		options.getOptions(), node)) return false;
	return node->failChildren();
}
