<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<!DOCTYPE funcs
  SYSTEM '../../../clonk.dtd'>
<?xml-stylesheet type="text/xsl" href="../../../clonk.xsl"?>
<funcs>
  <func>
    <title>InsertVertex</title>
    <category>Objects</category>
    <subcat>Vertices</subcat>
    <version>8.0 OC</version>
    <syntax>
      <rtype>bool</rtype>
      <params>
        <param>
          <type>int</type>
          <name>index</name>
          <desc>Index of the vertex to be removed, ranges from 0 to <funclink>GetVertexNum</funclink>.</desc>
        </param>
        <param>
          <type>int</type>
          <name>x</name>
          <desc>X coordinate, relative to the object center.</desc>
        </param>
        <param>
          <type>int</type>
          <name>y</name>
          <desc>Y coordinate, relative to the object center.</desc>
        </param>
      </params>
    </syntax>
    <desc>Inserts a new vertex to an object.</desc>
    <remark>Notice: with any vertex updated caused by stretching or rotation of the object (e.g. building or growth) the vertices will be reset to their original defined position unless a special vertex mode is selected.</remark>
    <related>
	  <funclink>AddVertex</funclink>
      <funclink>GetVertex</funclink>
      <funclink>SetVertex</funclink>
      <funclink>GetVertexNum</funclink>
      <funclink>RemoveVertex</funclink>
    </related>
  </func>
  <author>Maikel</author><date>2016-03</date>
</funcs>
