<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<!DOCTYPE funcs
  SYSTEM '../../../clonk.dtd'>
<?xml-stylesheet type="text/xsl" href="../../../clonk.xsl"?>
<funcs>
  <func>
    <title>IsEditor</title>
    <category>Global</category>
    <version>8.0 OC</version>
    <syntax><rtype>bool</rtype></syntax>
    <desc>Returns whether the current game is an editor game.</desc>
    <examples>
      <example>
        <code>public func InitializePlayer(int plr)
        {
			if (IsEditor())
				<funclink>SetWealth</funclink>funclink>(plr, 10**4);
        }</code>
        <text>Gives the player a lot of wealth for testing purposes in editor mode.</text>
      </example>
    </examples>
  </func>
  <author>Maikel</author><date>2018-02</date>
</funcs>
