<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
 <class>ShaderSelector</class>
 <widget class="QDialog" name="ShaderSelector">
  <property name="geometry">
   <rect>
    <x>0</x>
    <y>0</y>
    <width>386</width>
    <height>350</height>
   </rect>
  </property>
  <property name="windowTitle">
   <string>Shaders</string>
  </property>
  <layout class="QVBoxLayout" name="verticalLayout">
   <item>
    <layout class="QHBoxLayout" name="horizontalLayout">
     <item>
      <widget class="QLabel" name="label">
       <property name="font">
        <font>
         <weight>75</weight>
         <bold>true</bold>
        </font>
       </property>
       <property name="text">
        <string>Active Shader:</string>
       </property>
      </widget>
     </item>
     <item>
      <widget class="QLabel" name="shaderName">
       <property name="text">
        <string>Name</string>
       </property>
       <property name="alignment">
        <set>Qt::AlignCenter</set>
       </property>
      </widget>
     </item>
     <item>
      <widget class="QLabel" name="author">
       <property name="text">
        <string>Author</string>
       </property>
       <property name="alignment">
        <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
       </property>
      </widget>
     </item>
    </layout>
   </item>
   <item>
    <widget class="QLabel" name="description">
     <property name="font">
      <font>
       <italic>true</italic>
      </font>
     </property>
     <property name="text">
      <string>Description</string>
     </property>
     <property name="wordWrap">
      <bool>true</bool>
     </property>
    </widget>
   </item>
   <item>
    <widget class="Line" name="line">
     <property name="orientation">
      <enum>Qt::Horizontal</enum>
     </property>
    </widget>
   </item>
   <item>
    <widget class="QTabWidget" name="passes">
     <property name="currentIndex">
      <number>-1</number>
     </property>
    </widget>
   </item>
   <item>
    <layout class="QHBoxLayout" name="horizontalLayout_2">
     <item>
      <widget class="QPushButton" name="unload">
       <property name="text">
        <string>Unload Shader</string>
       </property>
      </widget>
     </item>
     <item>
      <widget class="QPushButton" name="load">
       <property name="text">
        <string>Load New Shader</string>
       </property>
      </widget>
     </item>
    </layout>
   </item>
   <item>
    <widget class="QDialogButtonBox" name="buttonBox">
     <property name="orientation">
      <enum>Qt::Horizontal</enum>
     </property>
     <property name="standardButtons">
      <set>QDialogButtonBox::Ok|QDialogButtonBox::Reset|QDialogButtonBox::RestoreDefaults|QDialogButtonBox::Save</set>
     </property>
    </widget>
   </item>
  </layout>
 </widget>
 <resources/>
 <connections>
  <connection>
   <sender>buttonBox</sender>
   <signal>accepted()</signal>
   <receiver>ShaderSelector</receiver>
   <slot>close()</slot>
   <hints>
    <hint type="sourcelabel">
     <x>248</x>
     <y>254</y>
    </hint>
    <hint type="destinationlabel">
     <x>157</x>
     <y>274</y>
    </hint>
   </hints>
  </connection>
 </connections>
</ui>
