300link3.frag
Shader version: 300
0:? Sequence
0:7  Function Definition: main( ( global void)
0:7    Function Parameters: 
0:?   Linker Objects
0:?     'color1' ( out highp 4-component vector of float)


Linked fragment stage:


Shader version: 300
0:? Sequence
0:7  Function Definition: main( ( global void)
0:7    Function Parameters: 
0:?   Linker Objects
0:?     'color1' ( out highp 4-component vector of float)

