# VecLoadIntoVector

Loads a vector that has been stored in binary format with VecView().

### Synopsis

    #include "petscvec.h"
    int VecLoadIntoVector(PetscViewer viewer,Vec vec)

Collective on PetscViewer

### Input Parameters

| viewer | - binary file viewer, obtained from PetscViewerBinaryOpen()
| vec | - vector to contain files values (must be of correct length)

### Notes

The input file must contain the full global vector, as written by the routine VecView().

Use VecLoad() to create the vector as the values are read in

### Notes for advanced users

Most users should not need to know the details of the binary storage format, since VecLoad() and VecView() completely hide these details. But for anyone who's interested, the standard binary matrix storage format is

         int    VEC_FILE_COOKIE
         int    number of rows
         PetscScalar *values of all nonzeros

Note for Cray users, the int's stored in the binary file are 32 bit integers; not 64 as they are represented in the memory, so if you write your own routines to read/write these binary files from the Cray you need to adjust the integer sizes that you read in, see PetscReadBinary() and PetscWriteBinary() to see how this may be done.

In addition, PETSc automatically does the byte swapping for machines that store the bytes reversed, e.g. DEC alpha, freebsd, linux, nt and the paragon; thus if you write your own binary read/write routines you have to swap the bytes; see PetscReadBinary() and PetscWriteBinary() to see how this may be done.

### See Also

PetscViewerBinaryOpen(), VecView(), MatLoad(), VecLoad()

Level:intermediate
Location: src/vec/interface/vector.c
Index of all Vec routines
Table of Contents for all manual pages
Index of all manual pages

### Examples

src/snes/examples/tutorials/ex29.c.html