class AddSymbol

# class AddSymbol | This operation adds a symbol to a part. More...
Definition | `#include <addSymbol.h>`
Inherits | Operation [public ]
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#### Public Methods

- AddSymbol (Symbol * o, Part * part)
- AddSymbol (const AddSymbol&)
- ~AddSymbol ()
- void undo ()
- void redo ()
- virtual ostream & print (int,ostream&) const
- virtual void flush (const char*) const
- virtual Element * copy () const

## Detailed Description

This operation adds a symbol to a part. In case the operation is undone, the element has to be deleted when the operation-instance is deleted. For this reason, a _delete element is used...

AddSymbol (Symbol * o, Part * part) | ### AddSymbol

example: new AddSymbol(new Expression(0), new Part());

AddSymbol (const AddSymbol&) | ### AddSymbol

~AddSymbol () | ### ~AddSymbol

void undo () | ### undo

Reimplemented from Operation.

void redo () | ### redo

Reimplemented from Operation.

ostream & print (int,ostream&) | ### print

[const virtual]

Reimplemented from Atoma.

void flush (const char*) | ### flush

[const virtual]

Reimplemented from Atoma.

Element * copy () | ### copy

[const virtual]

Reimplemented from Atoma.

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